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Path of Building. The ultimate build planner for Path of Exile. Download Path of Building Read More . Path of Exile 2 Beta Registration! Download Path of Building for free. Offline build planner for Path of Exile. Path of Building is an offline build planner for Path of Exile, the immersive free-to-play action

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Path of Building: A Comprehensive Tool for Planning BuildsPath of Building is a free utility and tool application developed by hungrymole for Android devices. It is a comprehensive tool that helps users plan and optimize their builds in the popular online action role-playing game Path of Exile.The app is easy to use and features a clean and straightforward interface. It offers a wide range of features, including skill tree planning, item customization, and DPS calculation. Users can create and save multiple builds, compare them side by side, and share them with others. However, it's worth noting that the app currently does not support switching build specs or crafting items. Despite this limitation, Path of Building is still a useful tool for any Path of Exile player looking to optimize their builds.Also available in other platformsPath of Building for WindowsProgram available in other languagesتنزيل Path of Building [AR]Download do Path of Building [PT]Path of Building 다운로드 [KO]Download Path of Building [NL]Pobierz Path of Building [PL]Tải xuống Path of Building [VI]Descargar Path of Building [ES]Скачать Path of Building [RU]下载Path of Building [ZH]Unduh Path of Building [ID]Télécharger Path of Building [FR]Scarica Path of Building [IT]ดาวน์โหลด Path of Building [TH]Path of Building herunterladen [DE]Path of Building indir [TR]Ladda ner Path of Building [SV]ダウンロードPath of Building [JA]Explore MoreLatest articlesLaws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. Table of ContentsIntroductionDownload a Java Development Kit (JDK)Install Apache AntObtain the Tomcat source codeConfigure download areaBuilding TomcatBuilding with EclipseBuilding with other IDEsIntroductionBuilding Apache Tomcat from source is very easy, and is the first step tocontributing to Tomcat. The complete and comprehensive instructions areprovided in the file BUILDING.txt.The following is a quick step by step guide.Download a Java Development Kit (JDK)Building Apache Tomcat requires a JDK (version ) or later to be installed. Youcan download one from another JDK vendor.IMPORTANT: Set an environment variable JAVA_HOME to the pathname of thedirectory into which you installed the JDK release.Install Apache AntDownload a binary distribution of Ant or later fromhere.Unpack the binary distribution into a convenient location so that theAnt release resides in its own directory (conventionally namedapache-ant-[version]). For the remainder of this guide,the symbolic name ${ant.home} is used to refer to the full pathname of the Ant installation directory.IMPORTANT: Create an ANT_HOME environment variable to point the directory ${ant.home},and modify the PATH environment variable to include directory${ant.home}/bin in its list. This makes the ant command line scriptavailable, which will be used to actually perform the build.Obtain the Tomcat source code Tomcat Git repository URL: Tomcat source packages: Clone the source repository using Git, selecting a tag for released version or 10.0.x for the current development code, or download and unpack a source package. For the remainder of this guide, the symbolic name ${tomcat.source} is used to refer to the location where the source has been placed. Configure download area Building Tomcat involves downloading a number of libraries that it depends on. It is strongly recommended to configure download area for those libraries. By default the build is configured to download the dependencies into the ${user.home}/tomcat-build-libs directory. You can change this (see below) but it must be an absolute path. The build is controlled by creating a ${tomcat.source}/build.properties file. It can be used to redefine any property that is present in build.properties.default and build.xml files. The build.properties file does not exist by default. You have to create it. The download area is defined by property base.path. For example:# ----- Default Base Path for Dependent Packages -----# Replace this path with the directory path where# dependencies binaries should be downloaded.base.path=/home/me/some-place-to-download-to Different versions of Tomcat are allowed to share the same download area. Another example:base.path=${user.dir}/../libraries-tomcat10.0 Users who access the Internet through a proxy must use the properties file to indicate to Ant the proxy configuration:# -----

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$projectPath = 'D:\Sachin\GitProjects\Pexxxpe\SCI.MHWebsite' $backupPath = "D:\Sachin\FTP Backup\R1MHWebsite\login\$((Get-Date).ToString('yyyy-MM-dd-hh-mm-ss'))" $publishSettingsPath = "D:\Sachin\GitProjects\Pexxxpe\SCMxxxite\deployment\demo.PublishSettings" $checkAssets = $true cd $projectPath try { Write-Warning "Git fetch & pull" git fetch git checkout login-implementation git pull origin login-implementation Write-Warning "Git fetch & pull completed" Write-Warning "Starting building the project - npm i " npm i Write-Warning "Starting building the project - ng build" ng build --configuration=production Write-Warning "Completed building the project " # cd .\dist\MemoH Write-Warning "Get FTP details" # Get publishing profile for the web app $xml = [xml](Get-Content $publishSettingsPath) # $xml = [xml](Get-Content .\deployment\r1mhdemo.PublishSettings) # Extract connection information from publishing profile $username = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@userName").value $password = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@userPWD").value $url = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@publishUrl").value New-Item -ItemType Directory -Path "$backupPath" Write-Host "Download backup path $backupPath" if ($checkAssets) { Write-Warning "Download all assets" $credentials = New-Object System.Net.NetworkCredential($username, $password) New-Item -ItemType Directory -Path "$backupPath\assets" DownloadFtpDirectory "$url\assets" $credentials "$backupPath\assets" } Write-Warning "Download and Delete all JS/HTML/CSS from FTP root" .\deployment\ftp-DownloadThenDelete.ps1 -url $url -username $username -password $password -folder "" -target $backupPath Write-Warning "Starting publishing.. all JS / HTML / CSS" $files = Get-ChildItem .\dist\MemoH\*.* foreach ($file in ($files | where { $_ -like "*.js" -or $_ -like "*.html" -or $_ -like "*.css" })) { .\deployment\ftp-upload.ps1 -filePath $file.FullName -username $username -password $password -url $url } if ($checkAssets) { Write-Warning "Starting publishing.. assets " $files = Get-ChildItem .\dist\MemoH\assets -Recurse | Where-Object { $_.PSIsContainer -eq $false } | Select FullName foreach ($file in $files) { $relPath = $file.FullName $filename = $relPath.Split("")[$relPath.Split("").Length - 1] $relPath = $relPath.Replace($projectPath, "").Replace("dist\MemoH", "").Replace($filename, ""); $relurl = $url + "" + $relPath .\deployment\ftp-upload.ps1 -filePath $file.FullName -username $username -password $password -url $relurl } } Write-Warning "Completed publishing.. " Write-Warning "Deployment Done successfully.. " } catch { Write-Host "An error occurred:" Write-Host $_.ScriptStackTrace } function DownloadFtpDirectory($url, $credentials, $localPath) { try { Write-Host "url $url === localPath $localPath" if (!$url.EndsWith('/')) { $url += '/' } if (!(Test-Path $localPath -PathType container)) { Write-Host "Creating directory $localPath" New-Item $localPath -Type directory | Out-Null } $listRequest = [Net.WebRequest]::Create($url) $listRequest.Method = [System.Net.WebRequestMethods+Ftp]::ListDirectoryDetails $listRequest.Credentials = $credentials $lines = New-Object System.Collections.ArrayList $listResponse = $listRequest.GetResponse() $listStream = $listResponse.GetResponseStream() $listReader = New-Object System.IO.StreamReader($listStream) while (!$listReader.EndOfStream) { $line = $listReader.ReadLine() $lines.Add($line) | Out-Null } $listReader.Dispose() $listStream.Dispose() $listResponse.Dispose() foreach ($line in $lines) { $tokens = $line.Split(" ", 9, [StringSplitOptions]::RemoveEmptyEntries) Write-Host "test1 $tokens " $name = $tokens[3] # $permissions = $tokens[0] $localFilePath = Join-Path $localPath $name $fileUrl = ($url + $name) if ($tokens[2].Contains("DIR")) { Write-Host "its directory $tokens" if (!(Test-Path $localFilePath -PathType container)) { Write-Host "Creating directory. Path of Building. The ultimate build planner for Path of Exile. Download Path of Building Read More . Path of Exile 2 Beta Registration! Download Path of Building for free. Offline build planner for Path of Exile. Path of Building is an offline build planner for Path of Exile, the immersive free-to-play action

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Bundled mini-gmp)ENABLE_SYSTEM_JSONCPP=ON - Use JsonCPP from systemRUN_IN_PLACE=FALSE - Create a portable install (worlds, settings etc. in current directory)USE_GPROF=FALSE - Enable profiling using GProfVERSION_EXTRA= - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)ENABLE_TOUCH=FALSE - Enable Touchscreen support (requires support by IrrlichtMt)Library specific options:CURL_DLL - Only if building with cURL on Windows; path to libcurl.dllCURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is locatedCURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.libEGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.hEGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.soEXTRA_DLL - Only on Windows; optional paths to additional DLLs that should be packagedFREETYPE_INCLUDE_DIR_freetype2 - Directory that contains files such as ftimage.hFREETYPE_INCLUDE_DIR_ft2build - Directory that contains ft2build.hFREETYPE_LIBRARY - Path to libfreetype.a/libfreetype.so/freetype.libFREETYPE_DLL - Only on Windows; path to libfreetype-6.dllGETTEXT_DLL - Only when building with gettext on Windows; paths to libintl + libiconv DLLsGETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.hGETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.aGETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exeIRRLICHT_DLL - Only on Windows; path to IrrlichtMt.dllIRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h (usable for server build only)LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.hLEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.aLEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dllPostgreSQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.hPostgreSQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so/libpq.libREDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.hREDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.soSPATIAL_INCLUDE_DIR - Only when building with LibSpatial; directory that contains spatialindex/SpatialIndex.hSPATIAL_LIBRARY - Only when building with LibSpatial; path to libspatialindex_c.so/spatialindex-32.libLUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is locatedLUA_LIBRARY - Only if you want to use LuaJIT; Enter the file directory:cd Python-2.7.6# Start the configuration (setting the installation directory)# By default files are installed in /usr/local.# You can modify the --prefix to modify it (e.g. for $HOME)../configure --prefix=/usr/local Example for version 3.3.3:cd Python-3.3.3 ./configureThis procedure should execute without any hiccups - as we have downloaded all the necessary tools and applications. When it is complete, we will be ready to move on to the next step: building and installing.Building and Installing—After configuring everything for the system we are working on, we can continue with building (compiling) the source and installing the application. Normally, one would use “make install”; however, in order not to override system defaults - replacing the Python already used by the system - we will use make altinstall.# Let's build (compile) the source# This procedure can take awhile (~a few minutes)make# After building everything:make altinstallExample for version 3.3.3:make && make altinstall # [Optional Step] Adding New Python Installation Location to PATHNote: If you have followed the instructions using the default settings, you should not have the need to go through this section. However, if you have chosen a different path than /usr/local to install Python, you will need to perform the following to be able to run it without explicitly stating its full [installation] path each time.Once the installation is complete, we can access the generated binaries (i.e. the Python interpreter for the version we have chosen) only by specifying its full location (path) (e.g. /usr/local/bin/python2.7) - unless of course the path exists already in the PATH variable (i.e. the variable which tells contains information on where to look for files stated).If you would like to be able to access the newly installed Python interpreter without explicitly telling each and every time where to look for it, its path needs to be appended to PATH variable:# Example: export PATH="[/path/to/installation]:$PATH"export PATH="/usr/local/bin:$PATH"To learn more about PATH, consider reading PATH definition at The Linux Information Project.Having installed Python, we can now finalize completing the basics for application production and deployment. For this, we will set up two of the most commonly used tools: pip package manager and virtualenv environment manager.If you are interested in learning more about these two tools or just quickly refreshing your knowledge, consider reading Common Python Tools: Using virtualenv, Installing with Pip, and Managing Packages.Installing pip on CentOS Using a New Python InstallationBefore installing pip, we need to get its only external dependency - setuptools.From the article on virtualenv and pip:It [setuptools] builds on the (standard) functionality of Python’s distribution utilities toolset called distutils. Given that distils is provided by default, all we need left is setuptools.Execute the following commands to install setuptools:This will install it for version 2.7.6# Let's download the installation

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By creating a ${tomcat.source}/build.properties file. It can be used to redefine any property that is present in build.properties.default and build.xml files. The build.properties file does not exist by default. You have to create it. The download area is defined by property base.path. For example:# ----- Default Base Path for Dependent Packages -----# Replace this path with the directory path where# dependencies binaries should be downloaded.base.path=/home/me/some-place-to-download-to Different versions of Tomcat are allowed to share the same download area. Another example:base.path=${user.dir}/../libraries-tomcat9.0 Users who access the Internet through a proxy must use the properties file to indicate to Ant the proxy configuration:# ----- Proxy setup -----proxy.host=proxy.domainproxy.port=8080proxy.use=onBuilding TomcatUse the following commands to build Tomcat:cd ${tomcat.source}antOnce the build has completed successfully, a usable Tomcat installation will have beenproduced in the ${tomcat.source}/output/build directory, and can be startedand stopped with the usual scripts.Building with EclipseIMPORTANT: This is not a supported means of building Tomcat; this information isprovided without warranty :-).The only supported means of building Tomcat is with the Ant build described above.However, some developers like to work on Java code with a Java IDE,and the following steps have been used by some developers.NOTE: This will not let you build everything under Eclipse;the build process requires use of Ant for the many stages that aren'tsimple Java compilations.However, it will allow you to view and edit the Java code,get warnings, reformat code, perform refactorings, run Tomcatunder the IDE, and so on.WARNING: Do not forget to create and configure ${tomcat.source}/build.properties file as described above before running any Ant targets.Sample Eclipse project files and launch targets are provided in theres/ide-support/eclipse directory of the source tree.The instructions below will automatically copy these into the required locations.An Ant target is provided as a convenience to download all binary dependencies, and to createthe Eclipse project and classpath files in the root of the

Download Path of Building App: Free Download Links - Path of Building

Build RequirementsAll SystemsCMake v2.8.12 or laterNASM or Yasm (if building x86 or x86-64 SIMD extensions)If using NASM, 2.13 or later is required.If using Yasm, 1.2.0 or later is required.NASM 2.15 or later is required if building libjpeg-turbo with Intel Control-flow Enforcement Technology (CET) support.If building on macOS, NASM or Yasm can be obtained from MacPorts or Homebrew.NOTE: Currently, if it is desirable to hide the SIMD function symbols in Mac executables or shared libraries that statically link with libjpeg-turbo, then NASM 2.14 or later or Yasm must be used when building libjpeg-turbo.If NASM or Yasm is not in your PATH, then you can specify the full path to the assembler by using either the CMAKE_ASM_NASM_COMPILER CMake variable or the ASM_NASM environment variable. On Windows, use forward slashes rather than backslashes in the path (for example, c:/nasm/nasm.exe).NASM and Yasm are located in the CRB (Code Ready Builder) or PowerTools repository on Red Hat Enterprise Linux 8+ and derivatives, which is not enabled by default.Un*x Platforms (including Linux, Mac, FreeBSD, Solaris, and Cygwin)GCC v4.1 (or later) or Clang recommended for best performanceIf building the TurboJPEG Java wrapper, JDK or OpenJDK 1.5 or later is required. Most modern Linux distributions, as well as Solaris 10 and later, include JDK or OpenJDK. For other systems, you can obtain the Oracle Java Development Kit from using JDK 11 or later, CMake 3.10.x or later must also be used.WindowsMicrosoft Visual C++ 2005 or laterIf you don't already have Visual C++, then the easiest way to get it is by installing Visual Studio Community Edition, which includes everything necessary to build libjpeg-turbo.You can also download and install the standalone Windows SDK (for Windows 7 or later), which includes command-line versions of the 32-bit and 64-bit Visual C++ compilers.If you intend to build libjpeg-turbo from the command line,. Path of Building. The ultimate build planner for Path of Exile. Download Path of Building Read More . Path of Exile 2 Beta Registration!

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Table of ContentsIntroductionDownload a Java Development Kit (JDK)Install Apache AntObtain the Tomcat source codeConfigure download areaBuilding TomcatBuilding with EclipseBuilding with other IDEsIntroductionBuilding Apache Tomcat from source is very easy, and is the first step tocontributing to Tomcat. The complete and comprehensive instructions areprovided in the file BUILDING.txt.The following is a quick step by step guide.Download a Java Development Kit (JDK)Building Apache Tomcat requires a JDK (version ) or later to be installed. Youcan download one from another JDK vendor.IMPORTANT: Set an environment variable JAVA_HOME to the pathname of thedirectory into which you installed the JDK release.Install Apache AntDownload a binary distribution of Ant or later fromhere.Unpack the binary distribution into a convenient location so that theAnt release resides in its own directory (conventionally namedapache-ant-[version]). For the remainder of this guide,the symbolic name ${ant.home} is used to refer to the full pathname of the Ant installation directory.IMPORTANT: Create an ANT_HOME environment variable to point the directory ${ant.home},and modify the PATH environment variable to include directory${ant.home}/bin in its list. This makes the ant command line scriptavailable, which will be used to actually perform the build.Obtain the Tomcat source code Tomcat Git repository URL: Tomcat source packages: Clone the source repository using Git, selecting a tag for released version or 9.0.x for the current development code, or download and unpack a source package. For the remainder of this guide, the symbolic name ${tomcat.source} is used to refer to the location where the source has been placed. Configure download area Building Tomcat involves downloading a number of libraries that it depends on. It is strongly recommended to configure download area for those libraries. By default the build is configured to download the dependencies into the ${user.home}/tomcat-build-libs directory. You can change this (see below) but it must be an absolute path. The build is controlled

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Path of Building: A Comprehensive Tool for Planning BuildsPath of Building is a free utility and tool application developed by hungrymole for Android devices. It is a comprehensive tool that helps users plan and optimize their builds in the popular online action role-playing game Path of Exile.The app is easy to use and features a clean and straightforward interface. It offers a wide range of features, including skill tree planning, item customization, and DPS calculation. Users can create and save multiple builds, compare them side by side, and share them with others. However, it's worth noting that the app currently does not support switching build specs or crafting items. Despite this limitation, Path of Building is still a useful tool for any Path of Exile player looking to optimize their builds.Also available in other platformsPath of Building for WindowsProgram available in other languagesتنزيل Path of Building [AR]Download do Path of Building [PT]Path of Building 다운로드 [KO]Download Path of Building [NL]Pobierz Path of Building [PL]Tải xuống Path of Building [VI]Descargar Path of Building [ES]Скачать Path of Building [RU]下载Path of Building [ZH]Unduh Path of Building [ID]Télécharger Path of Building [FR]Scarica Path of Building [IT]ดาวน์โหลด Path of Building [TH]Path of Building herunterladen [DE]Path of Building indir [TR]Ladda ner Path of Building [SV]ダウンロードPath of Building [JA]Explore MoreLatest articlesLaws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.

2025-04-04
User9546

Table of ContentsIntroductionDownload a Java Development Kit (JDK)Install Apache AntObtain the Tomcat source codeConfigure download areaBuilding TomcatBuilding with EclipseBuilding with other IDEsIntroductionBuilding Apache Tomcat from source is very easy, and is the first step tocontributing to Tomcat. The complete and comprehensive instructions areprovided in the file BUILDING.txt.The following is a quick step by step guide.Download a Java Development Kit (JDK)Building Apache Tomcat requires a JDK (version ) or later to be installed. Youcan download one from another JDK vendor.IMPORTANT: Set an environment variable JAVA_HOME to the pathname of thedirectory into which you installed the JDK release.Install Apache AntDownload a binary distribution of Ant or later fromhere.Unpack the binary distribution into a convenient location so that theAnt release resides in its own directory (conventionally namedapache-ant-[version]). For the remainder of this guide,the symbolic name ${ant.home} is used to refer to the full pathname of the Ant installation directory.IMPORTANT: Create an ANT_HOME environment variable to point the directory ${ant.home},and modify the PATH environment variable to include directory${ant.home}/bin in its list. This makes the ant command line scriptavailable, which will be used to actually perform the build.Obtain the Tomcat source code Tomcat Git repository URL: Tomcat source packages: Clone the source repository using Git, selecting a tag for released version or 10.0.x for the current development code, or download and unpack a source package. For the remainder of this guide, the symbolic name ${tomcat.source} is used to refer to the location where the source has been placed. Configure download area Building Tomcat involves downloading a number of libraries that it depends on. It is strongly recommended to configure download area for those libraries. By default the build is configured to download the dependencies into the ${user.home}/tomcat-build-libs directory. You can change this (see below) but it must be an absolute path. The build is controlled by creating a ${tomcat.source}/build.properties file. It can be used to redefine any property that is present in build.properties.default and build.xml files. The build.properties file does not exist by default. You have to create it. The download area is defined by property base.path. For example:# ----- Default Base Path for Dependent Packages -----# Replace this path with the directory path where# dependencies binaries should be downloaded.base.path=/home/me/some-place-to-download-to Different versions of Tomcat are allowed to share the same download area. Another example:base.path=${user.dir}/../libraries-tomcat10.0 Users who access the Internet through a proxy must use the properties file to indicate to Ant the proxy configuration:# -----

2025-04-04
User6538

$projectPath = 'D:\Sachin\GitProjects\Pexxxpe\SCI.MHWebsite' $backupPath = "D:\Sachin\FTP Backup\R1MHWebsite\login\$((Get-Date).ToString('yyyy-MM-dd-hh-mm-ss'))" $publishSettingsPath = "D:\Sachin\GitProjects\Pexxxpe\SCMxxxite\deployment\demo.PublishSettings" $checkAssets = $true cd $projectPath try { Write-Warning "Git fetch & pull" git fetch git checkout login-implementation git pull origin login-implementation Write-Warning "Git fetch & pull completed" Write-Warning "Starting building the project - npm i " npm i Write-Warning "Starting building the project - ng build" ng build --configuration=production Write-Warning "Completed building the project " # cd .\dist\MemoH Write-Warning "Get FTP details" # Get publishing profile for the web app $xml = [xml](Get-Content $publishSettingsPath) # $xml = [xml](Get-Content .\deployment\r1mhdemo.PublishSettings) # Extract connection information from publishing profile $username = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@userName").value $password = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@userPWD").value $url = $xml.SelectSingleNode("//publishProfile[@publishMethod=`"FTP`"]/@publishUrl").value New-Item -ItemType Directory -Path "$backupPath" Write-Host "Download backup path $backupPath" if ($checkAssets) { Write-Warning "Download all assets" $credentials = New-Object System.Net.NetworkCredential($username, $password) New-Item -ItemType Directory -Path "$backupPath\assets" DownloadFtpDirectory "$url\assets" $credentials "$backupPath\assets" } Write-Warning "Download and Delete all JS/HTML/CSS from FTP root" .\deployment\ftp-DownloadThenDelete.ps1 -url $url -username $username -password $password -folder "" -target $backupPath Write-Warning "Starting publishing.. all JS / HTML / CSS" $files = Get-ChildItem .\dist\MemoH\*.* foreach ($file in ($files | where { $_ -like "*.js" -or $_ -like "*.html" -or $_ -like "*.css" })) { .\deployment\ftp-upload.ps1 -filePath $file.FullName -username $username -password $password -url $url } if ($checkAssets) { Write-Warning "Starting publishing.. assets " $files = Get-ChildItem .\dist\MemoH\assets -Recurse | Where-Object { $_.PSIsContainer -eq $false } | Select FullName foreach ($file in $files) { $relPath = $file.FullName $filename = $relPath.Split("")[$relPath.Split("").Length - 1] $relPath = $relPath.Replace($projectPath, "").Replace("dist\MemoH", "").Replace($filename, ""); $relurl = $url + "" + $relPath .\deployment\ftp-upload.ps1 -filePath $file.FullName -username $username -password $password -url $relurl } } Write-Warning "Completed publishing.. " Write-Warning "Deployment Done successfully.. " } catch { Write-Host "An error occurred:" Write-Host $_.ScriptStackTrace } function DownloadFtpDirectory($url, $credentials, $localPath) { try { Write-Host "url $url === localPath $localPath" if (!$url.EndsWith('/')) { $url += '/' } if (!(Test-Path $localPath -PathType container)) { Write-Host "Creating directory $localPath" New-Item $localPath -Type directory | Out-Null } $listRequest = [Net.WebRequest]::Create($url) $listRequest.Method = [System.Net.WebRequestMethods+Ftp]::ListDirectoryDetails $listRequest.Credentials = $credentials $lines = New-Object System.Collections.ArrayList $listResponse = $listRequest.GetResponse() $listStream = $listResponse.GetResponseStream() $listReader = New-Object System.IO.StreamReader($listStream) while (!$listReader.EndOfStream) { $line = $listReader.ReadLine() $lines.Add($line) | Out-Null } $listReader.Dispose() $listStream.Dispose() $listResponse.Dispose() foreach ($line in $lines) { $tokens = $line.Split(" ", 9, [StringSplitOptions]::RemoveEmptyEntries) Write-Host "test1 $tokens " $name = $tokens[3] # $permissions = $tokens[0] $localFilePath = Join-Path $localPath $name $fileUrl = ($url + $name) if ($tokens[2].Contains("DIR")) { Write-Host "its directory $tokens" if (!(Test-Path $localFilePath -PathType container)) { Write-Host "Creating directory

2025-04-12
User9621

Bundled mini-gmp)ENABLE_SYSTEM_JSONCPP=ON - Use JsonCPP from systemRUN_IN_PLACE=FALSE - Create a portable install (worlds, settings etc. in current directory)USE_GPROF=FALSE - Enable profiling using GProfVERSION_EXTRA= - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)ENABLE_TOUCH=FALSE - Enable Touchscreen support (requires support by IrrlichtMt)Library specific options:CURL_DLL - Only if building with cURL on Windows; path to libcurl.dllCURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is locatedCURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.libEGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.hEGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.soEXTRA_DLL - Only on Windows; optional paths to additional DLLs that should be packagedFREETYPE_INCLUDE_DIR_freetype2 - Directory that contains files such as ftimage.hFREETYPE_INCLUDE_DIR_ft2build - Directory that contains ft2build.hFREETYPE_LIBRARY - Path to libfreetype.a/libfreetype.so/freetype.libFREETYPE_DLL - Only on Windows; path to libfreetype-6.dllGETTEXT_DLL - Only when building with gettext on Windows; paths to libintl + libiconv DLLsGETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.hGETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.aGETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exeIRRLICHT_DLL - Only on Windows; path to IrrlichtMt.dllIRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h (usable for server build only)LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.hLEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.aLEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dllPostgreSQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.hPostgreSQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so/libpq.libREDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.hREDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.soSPATIAL_INCLUDE_DIR - Only when building with LibSpatial; directory that contains spatialindex/SpatialIndex.hSPATIAL_LIBRARY - Only when building with LibSpatial; path to libspatialindex_c.so/spatialindex-32.libLUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is locatedLUA_LIBRARY - Only if you want to use LuaJIT;

2025-04-05

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