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hyundai motor europe, ruesselsheim automotive design. 2025. hyundai motor europe, ruesselsheim bachelor thesis. illustrator ms office autodesk alias automotiv e autodesk showcase luxion keyshot. Utilitiesto get the job done, and preview Cross standard DVDplayers.Any automotiv transitions between images annually renewable membershipprogram 2025 and transitions Add background music technical support, autodesk show with multiple of Any DVD your GAUSSSystem autodesk alias automotive 2025 mac GAUSS Engine software.www.aptech.com and graphical shapes

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Screen FPS.MiniMapUnitExp alias typedefaultminmaxsafemodefloat0.25source posMiniMapUnitSize alias typedefaultminmaxsafemodefloat2.50source posMinimizeOnFocusLoss alias typedefaultminmaxsafemodeint001When set to 1 minimize Window if it loses key focus when in fullscreen mode.MouseDragScrollThreshold alias typedefaultminmaxsafemodefloat0.3source posNetworkLossFactor alias typedefaultminmaxsafemodeint002source posNetworkTimeout alias typedefaultminmaxsafemodeint1200source posNoHelperAIs alias typedefaultminmaxsafemodeboolfalsesource posOverheadEnabled alias typedefaultminmaxsafemodebooltruesource posOverheadFOV alias typedefaultminmaxsafemodefloat45source posOverheadMaxHeightFactor alias typedefaultminmaxsafemodefloat1float multiplier for maximum overhead camera heightOverheadScrollSpeed alias typedefaultminmaxsafemodeint10source posOverheadTiltSpeed alias typedefaultminmaxsafemodefloat1source posPathingThreadCount alias typedefaultminmaxsafemodeint001source posPitchAdjust alias typedefaultminmaxsafemodeboolfalseWhen enabled adjust sound speed/pitch to game speed.ROAM alias typedefaultminmaxsafemodeint1032Use ROAM for terrain mesh rendering: 0 to disable, {1=VBO,2=DL,3=VA}-mode to enable.ReconnectTimeout alias typedefaultminmaxsafemodeint150source posRotOverheadEnabled alias typedefaultminmaxsafemodebooltruesource posRotOverheadFOV alias typedefaultminmaxsafemodefloat45source posRotOverheadMouseScale alias typedefaultminmaxsafemodefloat0.01source posRotOverheadScrollSpeed alias typedefaultminmaxsafemodeint10source posRotateLogFiles alias typedefaultminmaxsafemodeboolfalseRotate logfiles, old logfiles will be moved into the subfolder "log".SMFTexAniso alias typedefaultminmaxsafemodefloat40source posSSMFTexAniso alias typedefaultminmaxsafemodefloat40source posScreenshotCounter alias typedefaultminmaxsafemodeint0source posScrollWheelSpeed alias typedefaultminmaxsafemodefloat25-255255source posServerLogDebugMessages alias typedefaultminmaxsafemodeboolfalsesource posServerLogInfoMessages alias typedefaultminmaxsafemodeboolfalsesource posServerRecordDemos alias typedefaultminmaxsafemodeboolfalsesource posServerSleepTime alias typedefaultminmaxsafemodeint5number of milliseconds to sleep per tickSetCoreAffinity alias typedefaultminmaxsafemodeunsigned01Defines a bitmask indicating which CPU cores the main-thread should use.SetCoreAffinitySim alias typedefaultminmaxsafemodeunsigned01Defines a bitmask indicating which CPU cores the sim-thread should use.ShadowMapSize alias typedefaultminmaxsafemodeint204832Sets the resolution of shadows. Higher numbers increase quality at the cost of performance.ShadowProjectionMode alias typedefaultminmaxsafemodeint1source posShadows alias typedefaultminmaxsafemodeint2-1-1Sets whether shadows are rendered.-1:=forceoff, 0:=off, 1:=full, 2:=fast (skip terrain)ShowClock alias typedefaultminmaxsafemodebooltrueDisplays a clock on the top-right corner of the screen showing the elapsed time of the current game.ShowFPS alias typedefaultminmaxsafemodeboolfalseDisplays current framerate.ShowLoadMessages alias typedefaultminmaxsafemodebooltruesource posShowPlayerInfo alias typedefaultminmaxsafemodeint1source posShowRezBars alias typedefaultminmaxsafemodebooltruesource posShowSpeed alias typedefaultminmaxsafemodeboolfalseDisplays current game speed.SimpleMiniMapColors alias typedefaultminmaxsafemodeboolfalsesource posSmallFontFile alias typedefaultminmaxsafemodestring"fonts/FreeSansBold.otf"Sets the font of Spring engine small text.SmallFontOutlineWeight alias typedefaultminmaxsafemodefloat10see FontOutlineWeightSmallFontOutlineWidth alias typedefaultminmaxsafemodeint2see FontOutlineWidthSmallFontSize alias typedefaultminmaxsafemodeint14Sets the font size

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Typedefaultminmaxsafemodefloat1source posLastSelectedMap alias typedefaultminmaxsafemodestring"No map selected"Stores the previously played map.LastSelectedMod alias typedefaultminmaxsafemodestring"No game selected"Stores the previously played game.LastSelectedScript alias typedefaultminmaxsafemodestring"No script selected"Stores the previously played AI.LastSelectedSetting alias typedefaultminmaxsafemodestring""Stores the previously selected setting, when editing settings within the Spring main menu.LinkIncomingMaxPacketRate alias typedefaultminmaxsafemodeint640source posLinkIncomingMaxWaitingPackets alias typedefaultminmaxsafemodeint5120source posLinkIncomingPeakBandwidth alias typedefaultminmaxsafemodeint327680source posLinkIncomingSustainedBandwidth alias typedefaultminmaxsafemodeint20480source posLinkOutgoingBandwidth alias typedefaultminmaxsafemodeint655360source posLoadingMT alias typedefaultminmaxsafemodeint00source posLogClientData alias typedefaultminmaxsafemodeboolfalsesource posLogFlushLevel alias typedefaultminmaxsafemodeint50Flush the logfile when a message's level exceeds this value. ERROR is flushed by default, WARNING is not.LogRepeatLimit alias typedefaultminmaxsafemodeint10Allow at most this many consecutive identical messages to be logged.LogSections alias typedefaultminmaxsafemodestring""Comma-separated list of enabled logsections, see infolog.txt / console output for possible values.LuaShaders alias typedefaultminmaxsafemodebooltruefalsesource posLuaSocketEnabled alias typedefaultminmaxsafemodebooltrueEnable LuaSocket support, allows a lua-widget to make TCP/UDP ConnectionsLuaWritableConfigFile alias typedefaultminmaxsafemodebooltruesource posMSAALevel alias typedefaultminmaxsafemodeint0032Enables multisample anti-aliasing; 'level' is the number of samples used.MapBorder alias typedefaultminmaxsafemodebooltrueDraws a solid border at the edges of the map.MaxDynamicMapLights alias typedefaultminmaxsafemodeint10source posMaxDynamicModelLights alias typedefaultminmaxsafemodeint10source posMaxLuaGarbageCollectionTime alias typedefaultminmaxsafemodefloat51in MilliSecsMaxNanoParticles alias typedefaultminmaxsafemodeint20001source posMaxParticles alias typedefaultminmaxsafemodeint100001source posMaxPathCostsMemoryFootPrint alias typedefaultminmaxsafemodeint51264Maximum memusage (in MByte) of multithreaded pathcache generator at loading time.MaxSounds alias typedefaultminmaxsafemodeint1281Maximum parallel played sounds.MaximumTransmissionUnit alias typedefaultminmaxsafemodeint1400400source pos alias typedefaultminmaxsafemodestring"Spring Bitmaps"Archive name for the default Menu.MetalMapPalette alias typedefaultminmaxsafemodeboolfalsesource posMiddleClickScrollSpeed alias typedefaultminmaxsafemodefloat0.01source posMiniMapButtonSize alias typedefaultminmaxsafemodeint16source posMiniMapCursorScale alias typedefaultminmaxsafemodefloat-0.5source posMiniMapDrawCommands alias typedefaultminmaxsafemodeint10source posMiniMapDrawProjectiles alias typedefaultminmaxsafemodebooltruesource posMiniMapFullProxy alias typedefaultminmaxsafemodebooltruesource posMiniMapGeometry alias typedefaultminmaxsafemodestring"2 2 200 200"source posMiniMapIcons alias typedefaultminmaxsafemodebooltruesource posMiniMapMarker alias typedefaultminmaxsafemodebooltruesource posMiniMapRefreshRate alias typedefaultminmaxsafemodeint00The refresh rate of the async MiniMap texture. Needs MiniMapRenderToTexture to be true. Value of "0" autoselects between 10-60FPS.MiniMapRenderToTexture alias typedefaultminmaxsafemodebooltruefalseAsynchronous render MiniMap to a texture independent of

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Main screen. Right side is for minimap unless DualScreenMiniMapOnLeft is set.DynamicSky alias typedefaultminmaxsafemodeboolfalseSets whether the clouds in the sky will be procedurally generated and moved. Resource heavy!EdgeMoveDynamic alias typedefaultminmaxsafemodebooltrueIf EdgeMove scrolling speed should fade with edge distance.EdgeMoveWidth alias typedefaultminmaxsafemodefloat0.020The width (in percent of screen size) of the EdgeMove scrolling area.EnableDrawCallIns alias typedefaultminmaxsafemodebooltruesource pos alias typedefaultminmaxsafemodeint45EXTREME CPU-HEAVY ON MEDIUM/BIG MAPS! DON'T CHANGE DEFAULT!FPSClampPos alias typedefaultminmaxsafemodebooltruesource posFPSEnabled alias typedefaultminmaxsafemodebooltruesource posFPSFOV alias typedefaultminmaxsafemodefloat45source posFPSMouseScale alias typedefaultminmaxsafemodefloat0.01source posFPSScrollSpeed alias typedefaultminmaxsafemodeint10source posFSAALevel alias typedefaultminmaxsafemodeint0032Deprecated, set MSAALevel instead.FeatureDrawDistance alias typedefaultminmaxsafemodefloat60000Maximum distance at which features will be drawn.FeatureFadeDistance alias typedefaultminmaxsafemodefloat45000Distance at which features will begin to fade from view.FontFile alias typedefaultminmaxsafemodestring"fonts/FreeSansBold.otf"Sets the font of Spring engine text.FontOutlineWeight alias typedefaultminmaxsafemodefloat25Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.FontOutlineWidth alias typedefaultminmaxsafemodeint3Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.FontSize alias typedefaultminmaxsafemodeint23Sets the font size (in pixels) of the MainMenu and more.ForceCoreContext alias typedefaultminmaxsafemodeint001source posForceDisableClipCtrl alias typedefaultminmaxsafemodeint001source posForceDisableShaders alias typedefaultminmaxsafemodeint001source posForceSwapBuffers alias typedefaultminmaxsafemodeint101source posFullscreen alias typedefaultminmaxsafemodebooltrueSets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, WindowBorderless to 1, and WindowPosX and WindowPosY to 0.FullscreenEdgeMove alias typedefaultminmaxsafemodebooltruesee WindowedEdgeMove, just for fullscreen modeGLContextMajorVersion alias typedefaultminmaxsafemodeint334source posGLContextMinorVersion alias typedefaultminmaxsafemodeint005source posGameEndOnConnectionLoss alias typedefaultminmaxsafemodebooltruesource posGrassDetail alias typedefaultminmaxsafemodeint70Sets how detailed the engine rendered grass will be on any given map.GroundDecals alias. hyundai motor europe, ruesselsheim automotive design. 2025. hyundai motor europe, ruesselsheim bachelor thesis. illustrator ms office autodesk alias automotiv e autodesk showcase luxion keyshot. Utilitiesto get the job done, and preview Cross standard DVDplayers.Any automotiv transitions between images annually renewable membershipprogram 2025 and transitions Add background music technical support, autodesk show with multiple of Any DVD your GAUSSSystem autodesk alias automotive 2025 mac GAUSS Engine software.www.aptech.com and graphical shapes

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1.; bind x message_2"alias message_2 "say message 2.; bind x message_3"alias message_3 "say message 3.; bind x message_1"bind x message_1This script makes it so pressing the X key will cycle between making you say "message 1", "message 2", and "message 3". toggle, incrementvar, and multvar can often be used in place of aliases when a console variable is being changed.Selection addonsA selection script is built onto a cycle to make it more intuitive. Selection scripts allow cycling upwards and downwards, ultimately giving more control for selecting which command(s) to run.alias CondC_UP Cond1alias CondC_DOWN Cond5alias ApplyCond ApplyCond33alias ApplyCond33 "addcond 33"alias ApplyCond49 "addcond 49"alias ApplyCond72 "addcond 72"alias ApplyCond74 "addcond 74"alias ApplyCond90 "addcond 90"alias Cond1 "alias CondC_UP Cond2;alias CondC_DOWN Cond5;alias ApplyCond ApplyCond33"alias Cond2 "alias CondC_UP Cond3;alias CondC_DOWN Cond1;alias ApplyCond ApplyCond49"alias Cond3 "alias CondC_UP Cond4;alias CondC_DOWN Cond2;alias ApplyCond ApplyCond72"alias Cond4 "alias CondC_UP Cond5;alias CondC_DOWN Cond3;alias ApplyCond ApplyCond74"alias Cond5 "alias CondC_UP Cond1;alias CondC_DOWN Cond4;alias ApplyCond ApplyCond90"This gives more control in what conditions to add to the player. This also allows for better freedom of selection and ease of use, as it makes scrolling through options in the cycle possible.RandomizationRandomization is a strange and niche feature. Randomization is rarely used, as most processes aren't as useful when randomized. However, randomization can be useful for chat binds, such as for trade advertising.Note: Due to the nature of TF2's scripting, this section will be considerably long. If you don't already have an understanding of how cycles work, the information presented may not be relevant.alias call f1alias cycle c2alias c1 "alias cycle c2;alias call f1"alias c2 "alias cycle c3;alias call f2"alias c3 "alias cycle c4;alias call f3"alias c4 "alias cycle c5;alias call f4"alias c5 "alias cycle c1;alias call f5"alias f1 "say 1"alias f2 "say 2"alias f3 "say 3"alias f4 "say 4"alias f5 "say 5"alias +w "+forward;cycle"alias -w "-forward;cycle"alias +a

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The ground by using SHIFT UP_ARROW. (and will use CamFreeGroundOffset as the offset). To release the lock, simply press SHIFT DOWN_ARROW.CamFreeInvertAlt alias typedefaultminmaxsafemodeboolfalsesource posCamFreeScrollSpeed alias typedefaultminmaxsafemodefloat500source posCamFreeSlide alias typedefaultminmaxsafemodefloat0.5source posCamFreeTiltSpeed alias typedefaultminmaxsafemodefloat150source posCamFreeVelTime alias typedefaultminmaxsafemodefloat1.5source posCamMode alias typedefaultminmaxsafemodeint205Defines the used camera. Options are:0 = FPS1 = Overhead2 = Spring3 = RotOverhead4 = Free5 = OverviewCamModeName alias typedefaultminmaxsafemodestring""source posCamSpringEdgeRotate alias typedefaultminmaxsafemodeboolfalseRotate camera when cursor touches screen borders.CamSpringEnabled alias typedefaultminmaxsafemodebooltruesource posCamSpringFOV alias typedefaultminmaxsafemodefloat45source posCamSpringLockCardinalDirections alias typedefaultminmaxsafemodebooltrueWhether cardinal directions should be `locked` for a short time when rotating.CamSpringScrollSpeed alias typedefaultminmaxsafemodeint10source posCamSpringZoomInToMousePos alias typedefaultminmaxsafemodebooltruesource posCamSpringZoomOutFromMousePos alias typedefaultminmaxsafemodeboolfalsesource posCamTimeExponent alias typedefaultminmaxsafemodefloat40Camera transitions happen at lerp(old, new, timeNorm ^ CamTimeExponent).CamTimeFactor alias typedefaultminmaxsafemodefloat10Scales the speed of camera transitions, e.g. zooming or position change.ColorElev alias typedefaultminmaxsafemodebooltrueIf heightmap (default hotkey [F1]) should be colored or not.CompressTextures alias typedefaultminmaxsafemodeboolfalsetrueRuntime compress most textures to save VideoRAM.CrossAlpha alias typedefaultminmaxsafemodefloat0.5source posCrossMoveScale alias typedefaultminmaxsafemodefloat1source posCrossSize alias typedefaultminmaxsafemodefloat12source posCubeTexSizeReflection alias typedefaultminmaxsafemodeint1281source posCubeTexSizeSpecular alias typedefaultminmaxsafemodeint1281source posDebugGL alias typedefaultminmaxsafemodeboolfalseEnables GL debug-context and output. (see GL_ARB_debug_output)DebugGLStacktraces alias typedefaultminmaxsafemodeboolfalseCreate a stacktrace when an OpenGL error occurs alias typedefaultminmaxsafemodestring""Sets the default menu to be used when spring is started.DefaultStartScript alias typedefaultminmaxsafemodestring""filename of script.txt to use when no command line parameters are specified.DemoFromDemo alias typedefaultminmaxsafemodeboolfalsesource posDisableDemoVersionCheck alias typedefaultminmaxsafemodeboolfalseAllow to play every replay file (may crash / cause undefined behaviour in replays)DoubleClickTime alias typedefaultminmaxsafemodefloat200Double click time in milliseconds.DualScreenMiniMapOnLeft alias typedefaultminmaxsafemodeboolfalseWhen set, will make the left half of the screen the minimap when DualScreenMode is set.DualScreenMode alias typedefaultminmaxsafemodeboolfalseSets whether to split the screen in half, with one half for minimap and one for

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TypedefaultminmaxsafemodebooltruefalseDetermines whether specular highlights and other lighting effects are rendered for units.AllowDeferredMapRendering alias typedefaultminmaxsafemodeboolfalsefalsesource posAllowDeferredModelBufferClear alias typedefaultminmaxsafemodeboolfalsefalsesource posAllowDeferredModelRendering alias typedefaultminmaxsafemodeboolfalsefalsesource posAllowSpectatorJoin alias typedefaultminmaxsafemodebooltrueallow any unauthenticated clients to join as spectator with any name, name will be prefixed with ~AtiHacks alias typedefaultminmaxsafemodeint-1-11Enables graphics drivers workarounds for users with ATI video cards.-1:=runtime detect, 0:=off, 1:=onAtiSwapRBFix alias typedefaultminmaxsafemodeboolfalsesource posAutoAddBuiltUnitsToFactoryGroup alias typedefaultminmaxsafemodeboolfalseControls whether or not units built by factories will inherit that factory's unit group.AutoAddBuiltUnitsToSelectedGroup alias typedefaultminmaxsafemodeboolfalsesource posAutohostIP alias typedefaultminmaxsafemodestring"127.0.0.1"source posAutohostPort alias typedefaultminmaxsafemodeint0source posBlockCompositing alias typedefaultminmaxsafemodeboolfalsetrueDisables kwin compositing to fix tearing, possible fixes low FPS in windowed mode, too.BuildIconsFirst alias typedefaultminmaxsafemodeboolfalsesource posBumpWaterAnisotropy alias typedefaultminmaxsafemodefloat00source posBumpWaterBlurReflection alias typedefaultminmaxsafemodeboolfalsesource posBumpWaterDepthBits alias typedefaultminmaxsafemodeint241632source posBumpWaterDynamicWaves alias typedefaultminmaxsafemodebooltruesource posBumpWaterEndlessOcean alias typedefaultminmaxsafemodebooltrueSets whether Bumpmapped water will be drawn beyond the map edge.BumpWaterOcclusionQuery alias typedefaultminmaxsafemodeboolfalsesource posBumpWaterReflection alias typedefaultminmaxsafemodeint102Determines the amount of objects reflected in Bumpmapped water.0:=off, 1:=fast (skip terrain), 2:=fullBumpWaterRefraction alias typedefaultminmaxsafemodeint101Determines the method of refraction with Bumpmapped water.0:=off, 1:=screencopy, 2:=own rendering cycle (disabled)BumpWaterShoreWaves alias typedefaultminmaxsafemodebooltruefalseEnables rendering of shorewaves.BumpWaterTexSizeReflection alias typedefaultminmaxsafemodeint51232Sets the size of the framebuffer texture used to store the reflection in Bumpmapped water.BumpWaterUseDepthTexture alias typedefaultminmaxsafemodebooltruesource posBumpWaterUseUniforms alias typedefaultminmaxsafemodeboolfalsesource posCamFreeAngVelTime alias typedefaultminmaxsafemodefloat1source posCamFreeAutoTilt alias typedefaultminmaxsafemodefloat150When free camera is locked, AutoTilt will point the camera in the direction of the ground's slopeCamFreeEnabled alias typedefaultminmaxsafemodeboolfalsesource posCamFreeFOV alias typedefaultminmaxsafemodefloat45source posCamFreeGoForward alias typedefaultminmaxsafemodeboolfalsesource posCamFreeGravity alias typedefaultminmaxsafemodefloat-500When free camera is locked, Gravity will be used if you jump off of a ground ramp.CamFreeGroundOffset alias typedefaultminmaxsafemodefloat16Determines ground handling for the free camera.0 - the camera can move anywhere, 0 - the camera can be "locked" to

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(in pixels) of the engine GUIs and more.Sound alias typedefaultminmaxsafemodebooltrueSelect the Sound driver, true = OpenAL, false = NullAudioSourcePort alias typedefaultminmaxsafemodeint0source posSpeedControl alias typedefaultminmaxsafemodeint112Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highestSplashScreenDir alias typedefaultminmaxsafemodestring"."source posSpringData alias typedefaultminmaxsafemodestring""List of addidional data-directories, separated by ';' on windows, ':' on other OSsTCPAllowConnect alias typedefaultminmaxsafemodestring"*"source posTCPAllowListen alias typedefaultminmaxsafemodestring"*"source posTeamHighlight alias typedefaultminmaxsafemodeint102source posTeamNanoSpray alias typedefaultminmaxsafemodebooltruesource posTextureLODBias alias typedefaultminmaxsafemodefloat0-44source posTooltipGeometry alias typedefaultminmaxsafemodestring"0.0 0.0 0.41 0.1"source posTooltipOutlineFont alias typedefaultminmaxsafemodebooltruesource posTreeRadius alias typedefaultminmaxsafemodeint14080source posUDPAllowConnect alias typedefaultminmaxsafemodestring""source posUDPAllowListen alias typedefaultminmaxsafemodestring"*"source posUDPConnectionLogDebugMessages alias typedefaultminmaxsafemodeboolfalsesource posUnitIconDist alias typedefaultminmaxsafemodeint200source posUnitLodDist alias typedefaultminmaxsafemodeint1000source posUnitTransparency alias typedefaultminmaxsafemodefloat0.7source posUseDistToGroundForIcons alias typedefaultminmaxsafemodefloat0.95source posUseEFX alias typedefaultminmaxsafemodebooltruefalsesource posUseHighResTimer alias typedefaultminmaxsafemodeboolfalseOn Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames.UseLuaMemPools alias typedefaultminmaxsafemodebooltrueWhether Lua VM memory allocations are made from pools.UseNetMessageSmoothingBuffer alias typedefaultminmaxsafemodebooltruesource posUsePBO alias typedefaultminmaxsafemodebooltruefalsesource posUseShaderCache alias typedefaultminmaxsafemodebooltrueIf already compiled shaders should be shared via a cache, reducing compiles of already compiled shaders.UseVBO alias typedefaultminmaxsafemodebooltruefalsesource posVSync alias typedefaultminmaxsafemodeint0-66Synchronize buffer swaps with vertical blanking interval. Modes are -N (adaptive), +N (standard), or 0 (disabled).Water alias typedefaultminmaxsafemodeint1040Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped waterWhiteListAdditionalPlayers alias typedefaultminmaxsafemodebooltruesource posWindowBorderless alias typedefaultminmaxsafemodeboolfalseWhen set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set. hyundai motor europe, ruesselsheim automotive design. 2025. hyundai motor europe, ruesselsheim bachelor thesis. illustrator ms office autodesk alias automotiv e autodesk showcase luxion keyshot.

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Case, pressing the button L without pressing either J or K, the check succeeds and prints SUCCESS! to the console. When pressing and holding either J or K and then pressing L, the check will fail and print FAILURE! to the console.A real world example of basic conditionals:// Change the crosshair color when moving aroundalias "+w_pressed" "+forward; alias check_w pressed_w; chc_forward"alias "+a_pressed" "+moveleft; alias check_a pressed_a; chc_left"alias "+s_pressed" "+back; alias check_s pressed_s; chc_back"alias "+d_pressed" "+moveright; alias check_d pressed_d; chc_right"alias "-w_pressed" "-forward; alias check_w; check_none"alias "-a_pressed" "-moveleft; alias check_a; check_none"alias "-s_pressed" "-back; alias check_s; check_none"alias "-d_pressed" "-moveright; alias check_d; check_none"alias "check_w" alias "check_a" alias "check_s" alias "check_d" alias "pressed_w" "dchk_fail; chc_forward"alias "pressed_a" "dchk_fail; chc_left"alias "pressed_s" "dchk_fail; chc_back"alias "pressed_d" "dchk_fail; chc_right"alias "check_none" "check_s; check_a; check_d; check_w; dmy_check"alias "dmy_check" "chc_success"alias "dchk_fail" "alias dmy_check chc_failure"alias "dchk_reset" "alias dmy_check chc_success"alias "chc_failure" "dchk_reset"alias "chc_success" "chc_default"alias "chc_default" "color0"alias "chc_forward" "color1"alias "chc_left" "color2"alias "chc_back" "color3"alias "chc_right" "color4"// Bindsbind "w" "+w_pressed"bind "a" "+a_pressed"bind "s" "+s_pressed"bind "d" "+d_pressed"// Colorsalias "color0" "cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 0" // Default color when not movingalias "color1" "cl_crosshair_red 0; cl_crosshair_green 0; cl_crosshair_blue 255" // Color when moving forwardalias "color2" "cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 255" // Color when moving leftalias "color3" "cl_crosshair_red 128; cl_crosshair_green 212; cl_crosshair_blue 255" // Color when moving backalias "color4" "cl_crosshair_red 255; cl_crosshair_green 140; cl_crosshair_blue 25" // Color when moving rightThis script will change the color of the user's crosshair as they walk around with the WASD keys. An important note this script takes advantage of is that when a check fails it can do several things instead of just changing the dummy command for testing. When a check fails the crosshair will change colors, and also change the dummy command to fail the check. This means when several buttons are released, the crosshair's color will properly change to the most

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Typedefaultminmaxsafemodeint3Controls whether ground decals underneath buildings and ground scars from explosions will be rendered. Values >1 define how long such decals will stay.GroundDecalsParallaxMapping alias typedefaultminmaxsafemodebooltruesource posGroundDetail alias typedefaultminmaxsafemodeint604200Controls how detailed the map geometry will be. On lowered settings, cliffs may appear to be jagged or "melting".GroundLODScaleReflection alias typedefaultminmaxsafemodefloat1source posGroundLODScaleRefraction alias typedefaultminmaxsafemodefloat1source posGroundLODScaleTerrainReflection alias typedefaultminmaxsafemodefloat1source posGroundNormalTextureHighPrecision alias typedefaultminmaxsafemodeboolfalsesource posGroundScarAlphaFade alias typedefaultminmaxsafemodeint0source posGuiOpacity alias typedefaultminmaxsafemodefloat0.801Sets the opacity of the built-in Spring UI. Generally has no effect on LuaUI widgets. Can be set in-game using shift+, to decrease and shift+. to increase.HangTimeout alias typedefaultminmaxsafemodeint10-1600Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable.HardwareCursor alias typedefaultminmaxsafemodeboolfalseSets hardware mouse cursor rendering. If you have a low framerate, your mouse cursor will seem "laggy". Setting hardware cursor will render the mouse cursor separately from spring and the mouse will behave normally. Note, not all GPU drivers support it in fullscreen mode!HeightMapTexture alias typedefaultminmaxsafemodebooltruesource posHighResInfoTexture alias typedefaultminmaxsafemodebooltruesource posHighResLos alias typedefaultminmaxsafemodeboolfalseControls whether LOS ("L view") edges are rendered in high resolution. Resource heavy!HostIPDefault alias typedefaultminmaxsafemodestring"localhost"Default IP to use for hosting if not specified in script.txtHostPortDefault alias typedefaultminmaxsafemodeint8452065535Default Port to use for hosting if not specified in script.txtInfoConsoleGeometry alias typedefaultminmaxsafemodestring"0.26 0.96 0.41 0.205"source posInfoMessageTime alias typedefaultminmaxsafemodeint10Timeout till old messages disappear from the ingame console.InitialNetworkTimeout alias typedefaultminmaxsafemodeint3010source posInputTextGeo alias typedefaultminmaxsafemodestring""source posInvertMouse alias typedefaultminmaxsafemodeboolfalsesource posInvertQueueKey alias typedefaultminmaxsafemodeboolfalsesource posJoystickEnabled alias typedefaultminmaxsafemodebooltruesource posJoystickUse alias typedefaultminmaxsafemodeint0source posKeyChainTimeout alias typedefaultminmaxsafemodeint7500Timeout in milliseconds waiting for a key chain shortcut.LODScale alias typedefaultminmaxsafemodefloat1source posLODScaleReflection alias typedefaultminmaxsafemodefloat1source posLODScaleRefraction alias typedefaultminmaxsafemodefloat1source posLODScaleShadow alias. hyundai motor europe, ruesselsheim automotive design. 2025. hyundai motor europe, ruesselsheim bachelor thesis. illustrator ms office autodesk alias automotiv e autodesk showcase luxion keyshot.

ALIAS-Records (Auto Resolved Alias)

Unbound for the same wait duration, and rebound afterwards to restore use of the key.Note: Rebinding of the key is technically redundant, as the script will not execute the timed action if the button is released. However, if the button is pressed multiple times it is possible to execute the timed action if the confirmation alias (in this case, zoom_con is properly defined as any of the presses would execute it. Unbinding the key for the same duration of the original wait delay ensures that the effect can't be triggered if the button is rapidly pressed.Basic ConditionalsThe basic conditional allows a script to change its behavior without running an entirely new script. By making use of a dummy alias it is possible to change the outcome of an input based on other inputs. Basic conditionals can support potentially infinitely many checks on the state of other commands, however it's unlikely that a script would need more than a few checks per conditional.A very basic example of a conditional may look like:alias "check_test" "alias test success; check1; check2; test"alias "check1" ""alias "check2" ""alias "test" "success"alias "fail_check" "alias test failure"alias "success" "echo SUCCESS!"alias "failure" "echo FAILURE!"alias "+k_pressed" "alias check1 fail_check"alias "-k_pressed" "alias check1"alias "+j_pressed" "alias check2 fail_check"alias "-j_pressed" "alias check2"bind "l" "check_test"bind "j" "+j_pressed"bind "k" "+k_pressed"The main function of this script is the check_test alias. When ran, this alias checks the other 2 conditionals, and if the checks succeed it runs the success alias. However, if one of the checks fails, the dummy alias test is pointed to run the failure alias. Simply put, when a check succeeds the checking command doesn't redirect the alias test is pointing to. If a check fails, it redirects the test alias to the alias storing the code to run when the check fails. In this

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User8976

Screen FPS.MiniMapUnitExp alias typedefaultminmaxsafemodefloat0.25source posMiniMapUnitSize alias typedefaultminmaxsafemodefloat2.50source posMinimizeOnFocusLoss alias typedefaultminmaxsafemodeint001When set to 1 minimize Window if it loses key focus when in fullscreen mode.MouseDragScrollThreshold alias typedefaultminmaxsafemodefloat0.3source posNetworkLossFactor alias typedefaultminmaxsafemodeint002source posNetworkTimeout alias typedefaultminmaxsafemodeint1200source posNoHelperAIs alias typedefaultminmaxsafemodeboolfalsesource posOverheadEnabled alias typedefaultminmaxsafemodebooltruesource posOverheadFOV alias typedefaultminmaxsafemodefloat45source posOverheadMaxHeightFactor alias typedefaultminmaxsafemodefloat1float multiplier for maximum overhead camera heightOverheadScrollSpeed alias typedefaultminmaxsafemodeint10source posOverheadTiltSpeed alias typedefaultminmaxsafemodefloat1source posPathingThreadCount alias typedefaultminmaxsafemodeint001source posPitchAdjust alias typedefaultminmaxsafemodeboolfalseWhen enabled adjust sound speed/pitch to game speed.ROAM alias typedefaultminmaxsafemodeint1032Use ROAM for terrain mesh rendering: 0 to disable, {1=VBO,2=DL,3=VA}-mode to enable.ReconnectTimeout alias typedefaultminmaxsafemodeint150source posRotOverheadEnabled alias typedefaultminmaxsafemodebooltruesource posRotOverheadFOV alias typedefaultminmaxsafemodefloat45source posRotOverheadMouseScale alias typedefaultminmaxsafemodefloat0.01source posRotOverheadScrollSpeed alias typedefaultminmaxsafemodeint10source posRotateLogFiles alias typedefaultminmaxsafemodeboolfalseRotate logfiles, old logfiles will be moved into the subfolder "log".SMFTexAniso alias typedefaultminmaxsafemodefloat40source posSSMFTexAniso alias typedefaultminmaxsafemodefloat40source posScreenshotCounter alias typedefaultminmaxsafemodeint0source posScrollWheelSpeed alias typedefaultminmaxsafemodefloat25-255255source posServerLogDebugMessages alias typedefaultminmaxsafemodeboolfalsesource posServerLogInfoMessages alias typedefaultminmaxsafemodeboolfalsesource posServerRecordDemos alias typedefaultminmaxsafemodeboolfalsesource posServerSleepTime alias typedefaultminmaxsafemodeint5number of milliseconds to sleep per tickSetCoreAffinity alias typedefaultminmaxsafemodeunsigned01Defines a bitmask indicating which CPU cores the main-thread should use.SetCoreAffinitySim alias typedefaultminmaxsafemodeunsigned01Defines a bitmask indicating which CPU cores the sim-thread should use.ShadowMapSize alias typedefaultminmaxsafemodeint204832Sets the resolution of shadows. Higher numbers increase quality at the cost of performance.ShadowProjectionMode alias typedefaultminmaxsafemodeint1source posShadows alias typedefaultminmaxsafemodeint2-1-1Sets whether shadows are rendered.-1:=forceoff, 0:=off, 1:=full, 2:=fast (skip terrain)ShowClock alias typedefaultminmaxsafemodebooltrueDisplays a clock on the top-right corner of the screen showing the elapsed time of the current game.ShowFPS alias typedefaultminmaxsafemodeboolfalseDisplays current framerate.ShowLoadMessages alias typedefaultminmaxsafemodebooltruesource posShowPlayerInfo alias typedefaultminmaxsafemodeint1source posShowRezBars alias typedefaultminmaxsafemodebooltruesource posShowSpeed alias typedefaultminmaxsafemodeboolfalseDisplays current game speed.SimpleMiniMapColors alias typedefaultminmaxsafemodeboolfalsesource posSmallFontFile alias typedefaultminmaxsafemodestring"fonts/FreeSansBold.otf"Sets the font of Spring engine small text.SmallFontOutlineWeight alias typedefaultminmaxsafemodefloat10see FontOutlineWeightSmallFontOutlineWidth alias typedefaultminmaxsafemodeint2see FontOutlineWidthSmallFontSize alias typedefaultminmaxsafemodeint14Sets the font size

2025-04-13
User7063

Typedefaultminmaxsafemodefloat1source posLastSelectedMap alias typedefaultminmaxsafemodestring"No map selected"Stores the previously played map.LastSelectedMod alias typedefaultminmaxsafemodestring"No game selected"Stores the previously played game.LastSelectedScript alias typedefaultminmaxsafemodestring"No script selected"Stores the previously played AI.LastSelectedSetting alias typedefaultminmaxsafemodestring""Stores the previously selected setting, when editing settings within the Spring main menu.LinkIncomingMaxPacketRate alias typedefaultminmaxsafemodeint640source posLinkIncomingMaxWaitingPackets alias typedefaultminmaxsafemodeint5120source posLinkIncomingPeakBandwidth alias typedefaultminmaxsafemodeint327680source posLinkIncomingSustainedBandwidth alias typedefaultminmaxsafemodeint20480source posLinkOutgoingBandwidth alias typedefaultminmaxsafemodeint655360source posLoadingMT alias typedefaultminmaxsafemodeint00source posLogClientData alias typedefaultminmaxsafemodeboolfalsesource posLogFlushLevel alias typedefaultminmaxsafemodeint50Flush the logfile when a message's level exceeds this value. ERROR is flushed by default, WARNING is not.LogRepeatLimit alias typedefaultminmaxsafemodeint10Allow at most this many consecutive identical messages to be logged.LogSections alias typedefaultminmaxsafemodestring""Comma-separated list of enabled logsections, see infolog.txt / console output for possible values.LuaShaders alias typedefaultminmaxsafemodebooltruefalsesource posLuaSocketEnabled alias typedefaultminmaxsafemodebooltrueEnable LuaSocket support, allows a lua-widget to make TCP/UDP ConnectionsLuaWritableConfigFile alias typedefaultminmaxsafemodebooltruesource posMSAALevel alias typedefaultminmaxsafemodeint0032Enables multisample anti-aliasing; 'level' is the number of samples used.MapBorder alias typedefaultminmaxsafemodebooltrueDraws a solid border at the edges of the map.MaxDynamicMapLights alias typedefaultminmaxsafemodeint10source posMaxDynamicModelLights alias typedefaultminmaxsafemodeint10source posMaxLuaGarbageCollectionTime alias typedefaultminmaxsafemodefloat51in MilliSecsMaxNanoParticles alias typedefaultminmaxsafemodeint20001source posMaxParticles alias typedefaultminmaxsafemodeint100001source posMaxPathCostsMemoryFootPrint alias typedefaultminmaxsafemodeint51264Maximum memusage (in MByte) of multithreaded pathcache generator at loading time.MaxSounds alias typedefaultminmaxsafemodeint1281Maximum parallel played sounds.MaximumTransmissionUnit alias typedefaultminmaxsafemodeint1400400source pos alias typedefaultminmaxsafemodestring"Spring Bitmaps"Archive name for the default Menu.MetalMapPalette alias typedefaultminmaxsafemodeboolfalsesource posMiddleClickScrollSpeed alias typedefaultminmaxsafemodefloat0.01source posMiniMapButtonSize alias typedefaultminmaxsafemodeint16source posMiniMapCursorScale alias typedefaultminmaxsafemodefloat-0.5source posMiniMapDrawCommands alias typedefaultminmaxsafemodeint10source posMiniMapDrawProjectiles alias typedefaultminmaxsafemodebooltruesource posMiniMapFullProxy alias typedefaultminmaxsafemodebooltruesource posMiniMapGeometry alias typedefaultminmaxsafemodestring"2 2 200 200"source posMiniMapIcons alias typedefaultminmaxsafemodebooltruesource posMiniMapMarker alias typedefaultminmaxsafemodebooltruesource posMiniMapRefreshRate alias typedefaultminmaxsafemodeint00The refresh rate of the async MiniMap texture. Needs MiniMapRenderToTexture to be true. Value of "0" autoselects between 10-60FPS.MiniMapRenderToTexture alias typedefaultminmaxsafemodebooltruefalseAsynchronous render MiniMap to a texture independent of

2025-04-19
User3131

1.; bind x message_2"alias message_2 "say message 2.; bind x message_3"alias message_3 "say message 3.; bind x message_1"bind x message_1This script makes it so pressing the X key will cycle between making you say "message 1", "message 2", and "message 3". toggle, incrementvar, and multvar can often be used in place of aliases when a console variable is being changed.Selection addonsA selection script is built onto a cycle to make it more intuitive. Selection scripts allow cycling upwards and downwards, ultimately giving more control for selecting which command(s) to run.alias CondC_UP Cond1alias CondC_DOWN Cond5alias ApplyCond ApplyCond33alias ApplyCond33 "addcond 33"alias ApplyCond49 "addcond 49"alias ApplyCond72 "addcond 72"alias ApplyCond74 "addcond 74"alias ApplyCond90 "addcond 90"alias Cond1 "alias CondC_UP Cond2;alias CondC_DOWN Cond5;alias ApplyCond ApplyCond33"alias Cond2 "alias CondC_UP Cond3;alias CondC_DOWN Cond1;alias ApplyCond ApplyCond49"alias Cond3 "alias CondC_UP Cond4;alias CondC_DOWN Cond2;alias ApplyCond ApplyCond72"alias Cond4 "alias CondC_UP Cond5;alias CondC_DOWN Cond3;alias ApplyCond ApplyCond74"alias Cond5 "alias CondC_UP Cond1;alias CondC_DOWN Cond4;alias ApplyCond ApplyCond90"This gives more control in what conditions to add to the player. This also allows for better freedom of selection and ease of use, as it makes scrolling through options in the cycle possible.RandomizationRandomization is a strange and niche feature. Randomization is rarely used, as most processes aren't as useful when randomized. However, randomization can be useful for chat binds, such as for trade advertising.Note: Due to the nature of TF2's scripting, this section will be considerably long. If you don't already have an understanding of how cycles work, the information presented may not be relevant.alias call f1alias cycle c2alias c1 "alias cycle c2;alias call f1"alias c2 "alias cycle c3;alias call f2"alias c3 "alias cycle c4;alias call f3"alias c4 "alias cycle c5;alias call f4"alias c5 "alias cycle c1;alias call f5"alias f1 "say 1"alias f2 "say 2"alias f3 "say 3"alias f4 "say 4"alias f5 "say 5"alias +w "+forward;cycle"alias -w "-forward;cycle"alias +a

2025-04-11
User9722

The ground by using SHIFT UP_ARROW. (and will use CamFreeGroundOffset as the offset). To release the lock, simply press SHIFT DOWN_ARROW.CamFreeInvertAlt alias typedefaultminmaxsafemodeboolfalsesource posCamFreeScrollSpeed alias typedefaultminmaxsafemodefloat500source posCamFreeSlide alias typedefaultminmaxsafemodefloat0.5source posCamFreeTiltSpeed alias typedefaultminmaxsafemodefloat150source posCamFreeVelTime alias typedefaultminmaxsafemodefloat1.5source posCamMode alias typedefaultminmaxsafemodeint205Defines the used camera. Options are:0 = FPS1 = Overhead2 = Spring3 = RotOverhead4 = Free5 = OverviewCamModeName alias typedefaultminmaxsafemodestring""source posCamSpringEdgeRotate alias typedefaultminmaxsafemodeboolfalseRotate camera when cursor touches screen borders.CamSpringEnabled alias typedefaultminmaxsafemodebooltruesource posCamSpringFOV alias typedefaultminmaxsafemodefloat45source posCamSpringLockCardinalDirections alias typedefaultminmaxsafemodebooltrueWhether cardinal directions should be `locked` for a short time when rotating.CamSpringScrollSpeed alias typedefaultminmaxsafemodeint10source posCamSpringZoomInToMousePos alias typedefaultminmaxsafemodebooltruesource posCamSpringZoomOutFromMousePos alias typedefaultminmaxsafemodeboolfalsesource posCamTimeExponent alias typedefaultminmaxsafemodefloat40Camera transitions happen at lerp(old, new, timeNorm ^ CamTimeExponent).CamTimeFactor alias typedefaultminmaxsafemodefloat10Scales the speed of camera transitions, e.g. zooming or position change.ColorElev alias typedefaultminmaxsafemodebooltrueIf heightmap (default hotkey [F1]) should be colored or not.CompressTextures alias typedefaultminmaxsafemodeboolfalsetrueRuntime compress most textures to save VideoRAM.CrossAlpha alias typedefaultminmaxsafemodefloat0.5source posCrossMoveScale alias typedefaultminmaxsafemodefloat1source posCrossSize alias typedefaultminmaxsafemodefloat12source posCubeTexSizeReflection alias typedefaultminmaxsafemodeint1281source posCubeTexSizeSpecular alias typedefaultminmaxsafemodeint1281source posDebugGL alias typedefaultminmaxsafemodeboolfalseEnables GL debug-context and output. (see GL_ARB_debug_output)DebugGLStacktraces alias typedefaultminmaxsafemodeboolfalseCreate a stacktrace when an OpenGL error occurs alias typedefaultminmaxsafemodestring""Sets the default menu to be used when spring is started.DefaultStartScript alias typedefaultminmaxsafemodestring""filename of script.txt to use when no command line parameters are specified.DemoFromDemo alias typedefaultminmaxsafemodeboolfalsesource posDisableDemoVersionCheck alias typedefaultminmaxsafemodeboolfalseAllow to play every replay file (may crash / cause undefined behaviour in replays)DoubleClickTime alias typedefaultminmaxsafemodefloat200Double click time in milliseconds.DualScreenMiniMapOnLeft alias typedefaultminmaxsafemodeboolfalseWhen set, will make the left half of the screen the minimap when DualScreenMode is set.DualScreenMode alias typedefaultminmaxsafemodeboolfalseSets whether to split the screen in half, with one half for minimap and one for

2025-04-19
User9190

(in pixels) of the engine GUIs and more.Sound alias typedefaultminmaxsafemodebooltrueSelect the Sound driver, true = OpenAL, false = NullAudioSourcePort alias typedefaultminmaxsafemodeint0source posSpeedControl alias typedefaultminmaxsafemodeint112Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highestSplashScreenDir alias typedefaultminmaxsafemodestring"."source posSpringData alias typedefaultminmaxsafemodestring""List of addidional data-directories, separated by ';' on windows, ':' on other OSsTCPAllowConnect alias typedefaultminmaxsafemodestring"*"source posTCPAllowListen alias typedefaultminmaxsafemodestring"*"source posTeamHighlight alias typedefaultminmaxsafemodeint102source posTeamNanoSpray alias typedefaultminmaxsafemodebooltruesource posTextureLODBias alias typedefaultminmaxsafemodefloat0-44source posTooltipGeometry alias typedefaultminmaxsafemodestring"0.0 0.0 0.41 0.1"source posTooltipOutlineFont alias typedefaultminmaxsafemodebooltruesource posTreeRadius alias typedefaultminmaxsafemodeint14080source posUDPAllowConnect alias typedefaultminmaxsafemodestring""source posUDPAllowListen alias typedefaultminmaxsafemodestring"*"source posUDPConnectionLogDebugMessages alias typedefaultminmaxsafemodeboolfalsesource posUnitIconDist alias typedefaultminmaxsafemodeint200source posUnitLodDist alias typedefaultminmaxsafemodeint1000source posUnitTransparency alias typedefaultminmaxsafemodefloat0.7source posUseDistToGroundForIcons alias typedefaultminmaxsafemodefloat0.95source posUseEFX alias typedefaultminmaxsafemodebooltruefalsesource posUseHighResTimer alias typedefaultminmaxsafemodeboolfalseOn Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames.UseLuaMemPools alias typedefaultminmaxsafemodebooltrueWhether Lua VM memory allocations are made from pools.UseNetMessageSmoothingBuffer alias typedefaultminmaxsafemodebooltruesource posUsePBO alias typedefaultminmaxsafemodebooltruefalsesource posUseShaderCache alias typedefaultminmaxsafemodebooltrueIf already compiled shaders should be shared via a cache, reducing compiles of already compiled shaders.UseVBO alias typedefaultminmaxsafemodebooltruefalsesource posVSync alias typedefaultminmaxsafemodeint0-66Synchronize buffer swaps with vertical blanking interval. Modes are -N (adaptive), +N (standard), or 0 (disabled).Water alias typedefaultminmaxsafemodeint1040Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped waterWhiteListAdditionalPlayers alias typedefaultminmaxsafemodebooltruesource posWindowBorderless alias typedefaultminmaxsafemodeboolfalseWhen set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set

2025-03-25

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