Bukkit download
Author: s | 2025-04-25
Downloads Bukkit files. Bukkit Class Library (bukkitapi.jar): The set of Java classes that are used to write mods. Bukkit Server (bukkitserver.jar): A
Where to download Bukkit (Not Craft Bukkit) - Bukkit Forums
Read the following article before changing over to UberBukkit (From Project-Poseidon): can download the latest GitHub release here.SnapshotsYou can download the latest build through GitHub actions (You need to be logged in on GitHub) or get it from betacraft.uk along with pre-made configuration files.Please note, download the artifact (JAR) without original in the name, eg. uberbukkit-2.0.2.jar.LicensingCraftBukkit and Bukkit are licensed under GNU General Public License v3.0Any future commits to this repository will remain under the same GNU General Public License v3.0Libraries in the compiled .jar files distrusted may contain their own licenses.This project contains decompiled code that is copyrighted by Mojang AB typically under the net.minecraft.server package.How To Setup - IntelliJ IDEAClone this project using Git or a desktop client.Open IntelliJ and create a new project in the same directory as the Project Poseidon folder.CompilingCompiling is done via maven. To compile a JAR, cd into the Project Poseidon directory and run the following command:You should now have a runnable JAR inside the /target folder!Regarding the DMCA of CraftBukkit in 2014The contributor Wolverness who first contributed on CraftBukkit in February 2012 issued a DMCA against CraftBukkit and other major forks of CraftBukkit.This project is based on the following commits:CraftBukkit: 54bcd1c1f36691a714234e5ca2f30a20b3ad2816 (SpigotMC)Bukkit: 3524fde5ffc387ef9e39f6ee7dae83ff4dbf8229 (GitHub)The Bukkit and CraftBukkit commits that Project Poseidon is based on are before Wolverness started contributing.If you were a contributor before these commits please feel free to contact me or open an issue asking for this repository to be taken down.MC-DEVWe include files from the mc-dev GitHub repository. This code is automatically generated using minecraft_server.jar and sourced from the Bukkit repositories.MC-DEV: 1a792ed860ebe2c6d4c40c52f3bc7b9e0789ca23If Mojang Studios or someone on their behalf wants to have this repository removed due to including copyrighted Minecraft sources like bukkit/mc-dev, please contact me or make an issue.How to setup ModLoaderMP support (NOT WORKING)Please read the following: LanguageRemarksForgeForge1.20.1JavaForge is a server software based on the MCP. Both the server and client need to be running the mods. As of 18/11/21, Forge does not supports mixins.FabricFabric1.20.1JavaFabric, unlike Forge, is not based on the MCP. This allows it to be updated for snapshots easier. Fabric is incompatible with forge, and vice versa.Plugins + Mods[]Some unofficial software allows you to run modded versions of the game, as well as plugins. These mods, plugins, and the software used to run them are not run or maintained by Mojang Studios.NameMain Developer(s)Latest supported JE versionProgramming LanguageRemarksSpongeForgeSponge1.16.5JavaSpongeForge allows both SpongeVanila plugins as well as Forge mods on one server.MagmaHexception1.19.3 and 1.20.1 (in development)JavaMinecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.12)MohistMohist Community1.19.4 and 1.20.1 (Experimental)JavaMinecraft Forge Hybrid server implementing the Paper/Spigot/Bukkit API, formerly known as Thermos/Kettle/Cauldron/MCPC+ArclightIzzelAliz1.20.1JavaA Minecraft Bukkit server implementation on Forge using MixinCardboardpisaiahFabric 1.20.1Fabric 1.19.4Fabric 1.19.2Fabric 1.18.2JavaCardboard is an implementation of the popular Bukkit/Spigot/Paper Modding API for FabricMC. This mod lets you use plugins that are made for Bukkit and it's derivatives (Spigot & Paper) on a Fabric modded server.CatServerLuohuayu1.18.2JavaA Minecraft Forge+Bukkit+Spigot Hybrid server supporting most mods and plugins to run stablyCrucibleCrucibleMC1.7.10JavaCrucible is a Thermos with several improvements. It aims to close the gaps left by Thermos and extend the support for those still on 1.7.10 by adding support for long broken mods and plugins and fix serious bugs as they appear.Proxies[]Some unofficial software allows you to chain multiple servers together behind a proxy. This allows you to switch servers withoutBukkit 1.8 Download - Bukkit Forums
#1 Title WorldGuard and WorldEdit not working on FTB Infinity Evolved Launcher Type FTB Launcher Modpack Infinity Evolved Modpack version 3.0.2 Have you modified the pack? No Link to log file Details of the issue I'm having issues with getting WolrdGuard to function properly on my FTB Infinity Evolved server. I'm not sure if I have the wrong version or if it's just outright refusing to work. I don't have any errors to post, and it shows up as being active when I use the "/plugins" command, but I can't use any of the commands that should come with it. I'm trying to prevent machines like the Quarry and Filler from being used in the Overworld. If I do "/help", neither WorldGuard nor WorldEdit shows their help commands. Can someone please help me with this? Last edited by a moderator: May 14, 2018 #2 I also can't seem to get PermissionsEX working. Whenever I do "/plugins", it appears red and my server console shows that it's getting disabled upon startup. This is my permissions.yml file: #5 Is anyone going to moderate this? jikuja legacy FTB Launcher developer #6 Have you modified the pack? No Are you sure. How long WorldGuard and WorldEdit and PermissionsEX have been part of FTB packs. Afaik they require some bukkit derivative and FTB packs are based on Forge. Is anyone going to moderate this? How this thread should be moderated. No foul language or bad users here? Maybe community for bukkit derivatives is not strong here to get attention for modified packs? #7 Are you sure. How long WorldGuard and WorldEdit and PermissionsEX have been part of FTB packs. Afaik they require some bukkit derivative and FTB packs are based on Forge.How this thread should be moderated. No foul language or bad users here? Maybe community for bukkit derivatives is not strong here to get attention for modified packs? I know that I've used WorldGuard, WorldEdit, and PermissionsEX in the past as a part of the FTB Unleashed modpack, so they are compatible with Forge in some way (I forget the full steps, however). I already have some Bukkit plugins, such as Factions and BanItem working just fine, so these others should have the ability to work, but I can't figure out why they're not working on this modpack when they worked just fine on the other one.As for the moderation, it kept telling me that my thread needed to be approved by a moderator because of my pastebin link.I'm using Thermos, which is the Cauldron/MCPC+ file used for allowing the server to accept Bukkit plugins.Edit: I think I actually fixed PermissionsEX. Last edited: May 15, 2018 #11 Bumping the topic once a day is considered spamming? #12 Bumping the topic once a day is considered spamming? yes - and there's no need to bump at all.As mentioned: Maybe community for bukkit derivatives is not strong here to get attention for modified packs? If someone comes along and can help you out they might answer. Downloads Bukkit files. Bukkit Class Library (bukkitapi.jar): The set of Java classes that are used to write mods. Bukkit Server (bukkitserver.jar): A Downloads Bukkit files. Bukkit Class Library (bukkitapi.jar): The set of Java classes that are used to write mods. Bukkit Server (bukkitserver.jar): ACan't download Bukkit? - Bukkit Forums
¿Qués la BukkitWiki?[]La BukkitWiki es la sede oficial de la documentación de Bukkit y ayuda relacionada a otra información. Como se trata de un wiki, cualquier persona dentro de la comunidad es libre de aportar información a la misma. Al contribuir a la wiki, usted se compromete a liberar sus escritos/artículos a la Organización Bukkit a ser modificados y utilizados libremente siempre que lo consideremos necesario sin ninguna atribución de crédito, aparte de la wiki registrar los cambios recientes. Mientras que valoramos las contribuciones hechas por la comunidad, el enlucido de crédito de todo el contenido que ha añadido crea desorden y hace que el wiki se vea desordenado.¿Cuál es la diferencia entre Bukkit y CraftBukkit?[]Bukkit es el API desarrollador, mientras CraftBukkit es un mod para el servidor oficial de Minecraft que implemente la API Bukkit.Básicamente, Bukkit es con lo que trabajan los desarrolladores de plugins para ofrecerle esas frescas y nuevas características que hacen que su servidor sea impresionante.CraftBukkit es lo que hemos hecho para que pueda utilizar los plugins con el servidor oficial de Minecraft.¿Dónde puedo conseguirlo?[]¡AVISO! Algunas direcciones ya no funcionan.La última versión recomendada de CraftBukkit se puede encontrar en dl.bukkit.org. Echa un vistazo a Configuración de un servidor para empezar.Desde dl.bukkit.org también puede acceder a la beta y al desarrollo de compilaciones haciendo click en el enlaze Alternate Versions o por www.dl.bukkit.org/downloads/craftbukkit/.¿Cuál es la diferencia entre la Recommended, Beta, y Development builds?[]Una "Recommended build" ha cumplido nuestros requisitos y pruebas para el lanzamiento más altas y creemos que esta libre de errores. Una "Beta build" se considera estable pero no a recibido la cantidad de pruebas necesarias de construcción recomendadas. Una "Development build" es cualquier cambio en el medio de los dos otros tipos de builds. Estos pueden ser altamente estable o altamente inestable. Ver esté post por EvilSeph para más información sobre la diferencia entra la beta y recommended builds.¿Dónde puedo encontrar plugins? o ¿Cómo puedo añadir características a mi servidor?[]Los Plugins se pueden instalar para agregar nuevas características interesantes, a su servidor accionado CraftBukkit. En general, solo tiene que encontrar un plugin y añadirlo a su directorio "plugins" para instalarlo, pero algunos plugins necesitan requieren instalación o configuracion adicional - vease Installing Plugins para más información.Ya tenemos más de 10,000 plugins listos para ser utilizados y mantenidos de forma activa y soportados que se pueden encontar mediante el uso de nuesra Lista de Plugins o Bukkit Dev.Hice un plugin. ¿Dónde puedo enviarlo?[]Crear una página de proyecto para su plugin en BukkitDev, el sitio de recursos de plugin de la comunidad. El sistema es administrado por el Staff de BukkitDev. Consulte la Directrices para el envío del proyecto para obtener información sobre lo que debe Website, depends, softDepends, apiVersionNew attributes added to ConsoleLine: levelInternals/BugfixesRenamed master branch to mainFixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th serverAdded base framework for unit testingImported the whole Metrics class to enable unit testingAdded some basic unit testsv0.2.0New FeaturesYou can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)ServerTap now loads in the STARTUP phaseInternals/BugfixesUpgrade Javalin from v3 to v4Fix bug where log4j was being included in the shaded jar ServerTap v0.4.0 Changelogv0.4.0New FeaturesAdded new route to get all available advancements GET /v1/advancementsInternals/BugfixesFixed buggy interaction between Vault API and Swagger/OpenApi (#175)v0.3.1Internals/BugfixesFixed bug with the /economy routes not working (#173)Updated versions of javalin, junit, jackson-databind, and unirestv0.3.0New FeaturesYou can now install plugins by POSTing their URLs to /v1/pluginsAPI ChangesServerTap is now built with JDK 17ServerTap now requres Spigot/Bukkit/Paper 1.16 and aboveGET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)New attributes added to Server: maxPlayers, onlinePlayersNew attributes added to Player: lastPlayedNew attributes added to Plugin: website, depends, softDepends, apiVersionNew attributes added to ConsoleLine: levelInternals/BugfixesRenamed master branch to mainFixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th serverAdded base framework for unit testingImported the whole Metrics class to enable unit testingAdded some basic unit testsv0.2.0New FeaturesYou can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)ServerTap now loads in the STARTUP phaseInternals/BugfixesUpgrade Javalin from v3 to v4Fix bug where log4j was being included in the shaded jar ServerTap v0.3.1 Changelogv0.3.1Internals/BugfixesFixed bug with the /economy routes not working (#173)Updated versions of javalin, junit, jackson-databind, and unirestv0.3.0New FeaturesYou can now install plugins by POSTing their URLs to /v1/pluginsAPI ChangesServerTap is now built with JDK 17ServerTap now requres Spigot/Bukkit/Paper 1.16 and aboveGET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)New attributes added to Server: maxPlayers, onlinePlayersNew attributes added to Player: lastPlayedNew attributes added to Plugin: website, depends, softDepends, apiVersionNew attributes added to ConsoleLine: levelInternals/BugfixesRenamed master branch to mainFixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th serverAdded base framework for unit testingImported the whole Metrics class to enable unit testingAdded some basic unit testsv0.2.0New FeaturesYou can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)ServerTap now loads in the STARTUP phaseInternals/BugfixesUpgrade Javalin from v3 to v4Fix bug where log4j was being included in the shaded jar ServerTap v0.3.0 Changelogv0.3.0New FeaturesYou can now install plugins by POSTing their URLs to /v1/pluginsAPI ChangesServerTap is now built with JDK 17ServerTap now requres Spigot/Bukkit/Paper 1.16 and aboveGET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)New attributes added to Server: maxPlayers, onlinePlayersNew attributes added to Player: lastPlayedNew attributes added to Plugin: website, depends, softDepends, apiVersionNew attributes added to ConsoleLine: levelInternals/BugfixesRenamed master branch to mainFixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th serverAdded base framework for unit testingImported theBukkit 1.5 download? - Bukkit Forums
Quotes; for example: /tp "*BedrockPlayer".Known Issues/CaveatsSkinsDue to how Minecraft: Java Edition handles skins, all Bedrock players will appear as Steve or Alex to other Java players.Access token can not be null or emptyThis may be because you forgot to set the auth-type in the config to floodgate. If that isn't it, check to make sure your config contains the line floodgate-key-file: public-key.pem. If not, just copy that in directly.Invalid packet id:This usually means one of two things:You did not follow the Floodgate instructions properly. However, in an unlikely scenario, this could also be an error related to uploading through FTP. Using ascii will not work here, and you need to make sure you're on binary when uploading. We recommend using WinSCP if you need to use FTP.You're trying to log in without an Xbox account. Floodgate requires an Xbox account to authenticate the Bedrock player.java.lang.NumberFormatException: For input string: ""You're trying to log in without an Xbox account. Floodgate requires an Xbox account to authenticate the Bedrock player.Geyser-Floodgate:51777 lost connection: Internal Exception: java.lang.NumberFormatException: For input string: "SfqdXv36" (or a similar error)Set ip-forwarding in your BungeeCord to true.Whitelist command not workingSee this page.Prefix is not changing on the server after changing it in the config.Ensure that you removed the usercache.json file from the server root directory and restart your server.Obtaining UUIDs for Floodgate playersCheck the server log for their UUIDs, or use this method.Using PlaceholderAPIIf you're using the Bukkit version of Floodgate, download the Placeholder plugin here. Using the placeholders shouldn't require additional setup other than having PlaceholderAPI installed. See the section above on installing Floodgate on backend servers if you wish to use this on BungeeCord.Using SkriptIf you're using the Bukkit version of Floodgate, there is an unofficial plugin that adds Skript support here.Can't download Bukkit - Bukkit Forums
Floodgate is a hybrid mode plugin which allows for Minecraft: Bedrock Accounts to join Minecraft: Java Edition servers without needing a Minecraft: Java Edition account. This is something you install in addition to Geyser. Unlike Geyser, Floodgate can only be installed as a plugin on Spigot (including Paper and forks), Bungeecord, and Velocity, and can only be utilized on servers that have it installed.DownloadPrerequisitesYou must own/manage the server in order to add Floodgate. If you do not own the server, Floodgate does not allow you to bypass logging into Java servers that require a Mojang Java account.The CraftBukkit/Bukkit server software is not supported. Use floodgate-bukkit for installing on a Spigot/Paper server.Setting UpNOTE: Floodgate does not replace the Geyser jar. If you are running a plugin version of Geyser, you still MUST have Geyser installed.Any reference to Spigot here also refers to compatible server softwares such as Paper.Plugin Setup (You have Geyser and Floodgate on the same server)For multi-server setups: you only are required to install Floodgate on the BungeeCord or Velocity instance unless you want to use the Floodgate API on the other servers - see below for the installation process.If using Velocity: Set player-info-forwarding-mode to LEGACY in velocity.tomlDownload the Floodgate plugin from here and add it to your plugins folder on your server (BungeeCord only requires it on the proxy - if you wish to use IP forwarding see below). If using Paper or Spigot, use Floodgate-bukkit.jar.Change the auth-type in the Geyser config to floodgate.Make sure online-mode is set to true in server.properties file.Restart/start up the server.Standalone Setup (Geyser and Floodgate are not on the same server)Download the Floodgate plugin from here and add it to your plugins folder on your server (BungeeCord only requires it on the proxy - if you wish to use IP forwarding see below).Run the server with Floodgate.Copy the public-key.pem file in the Floodgate config folder to the same directory as Geyser (standalone) or Geyser's config folder (plugin versions). DO NOT DISTRIBUTE THIS KEY TO ANYBODY! This key is what allows for Bedrock accounts to bypass the Java Edition authentication, and if anyone gets. Downloads Bukkit files. Bukkit Class Library (bukkitapi.jar): The set of Java classes that are used to write mods. Bukkit Server (bukkitserver.jar): AQuestion - How to download bukkit? - Bukkit Forums
For unit testingImported the whole Metrics class to enable unit testingAdded some basic unit testsv0.2.0New FeaturesYou can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)ServerTap now loads in the STARTUP phaseInternals/BugfixesUpgrade Javalin from v3 to v4Fix bug where log4j was being included in the shaded jar ServerTap v0.5.1 Changelogv0.5.1Internals/Bugfixesv0.5.0 was not backwards compatible and required Java 19, my bad.Now works with Java 17 thru 20.Upgraded item-nbt-api-plugin to latestv0.5.0⚠️ BREAKING CHANGES ⚠️Gamemode, Environment/Dimension, and Difficulty now use their nativeBukkit namese.g. in /v1/players instead of returning 0 for difficulty it willnow return SURVIVAL.Now compiled with ☕️ Java 19New FeaturesTLS now optionally supports Server Name Indication (SNI)Set tls.sni to true in your config to enable it (expert)Player is now included in the PlayerChatWebhookEvent request body (#194)Internals/BugfixesServerTap is now using Javalin v5!Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)Updated versions of javalin, slf4j, unirest, jackson-databind, junitdependencies.No longer messes with ClassLoader on startupv0.4.0New FeaturesAdded new route to get all available advancements GET /v1/advancementsInternals/BugfixesFixed buggy interaction between Vault API and Swagger/OpenApi (#175)v0.3.1Internals/BugfixesFixed bug with the /economy routes not working (#173)Updated versions of javalin, junit, jackson-databind, and unirestv0.3.0New FeaturesYou can now install plugins by POSTing their URLs to /v1/pluginsAPI ChangesServerTap is now built with JDK 17ServerTap now requres Spigot/Bukkit/Paper 1.16 and aboveGET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)New attributes added to Server: maxPlayers, onlinePlayersNew attributes added to Player: lastPlayedNew attributes added to Plugin: website, depends, softDepends, apiVersionNew attributes added to ConsoleLine: levelInternals/BugfixesRenamed master branch to mainFixed a bug in GET /v1/server/ops where it would ignore ops who have never joined th serverAdded base framework for unit testingImported the whole Metrics class to enable unit testingAdded some basic unit testsv0.2.0New FeaturesYou can now download a .zip of your world from /v1/worlds/{uuid}/download or all worlds at /v1/worlds/download (by @matteoturini)ServerTap now loads in the STARTUP phaseInternals/BugfixesUpgrade Javalin from v3 to v4Fix bug where log4j was being included in the shaded jar ServerTap v0.5.0 Changelogv0.5.0⚠️ BREAKING CHANGES ⚠️Gamemode, Environment/Dimension, and Difficulty now use their nativeBukkit namese.g. in /v1/players instead of returning 0 for difficulty it willnow return SURVIVAL.Now compiled with ☕️ Java 19New FeaturesTLS now optionally supports Server Name Indication (SNI)Set tls.sni to true in your config to enable it (expert)Player is now included in the PlayerChatWebhookEvent request body (#194)Internals/BugfixesServerTap is now using Javalin v5!Fixed OpenApi spewing tons of WARNs into logs when viewing /swagger (#60)Updated versions of javalin, slf4j, unirest, jackson-databind, junitdependencies.No longer messes with ClassLoader on startupv0.4.0New FeaturesAdded new route to get all available advancements GET /v1/advancementsInternals/BugfixesFixed buggy interaction between Vault API and Swagger/OpenApi (#175)v0.3.1Internals/BugfixesFixed bug with the /economy routes not working (#173)Updated versions of javalin, junit, jackson-databind, and unirestv0.3.0New FeaturesYou can now install plugins by POSTing their URLs to /v1/pluginsAPI ChangesServerTap is now built with JDK 17ServerTap now requres Spigot/Bukkit/Paper 1.16 and aboveGET /v1/worlds/download and friends now produce .tar.gz files instead of .zip files (#118)New attributes added to Server: maxPlayers, onlinePlayersNew attributes added to Player: lastPlayedNew attributes added to Plugin:Comments
Read the following article before changing over to UberBukkit (From Project-Poseidon): can download the latest GitHub release here.SnapshotsYou can download the latest build through GitHub actions (You need to be logged in on GitHub) or get it from betacraft.uk along with pre-made configuration files.Please note, download the artifact (JAR) without original in the name, eg. uberbukkit-2.0.2.jar.LicensingCraftBukkit and Bukkit are licensed under GNU General Public License v3.0Any future commits to this repository will remain under the same GNU General Public License v3.0Libraries in the compiled .jar files distrusted may contain their own licenses.This project contains decompiled code that is copyrighted by Mojang AB typically under the net.minecraft.server package.How To Setup - IntelliJ IDEAClone this project using Git or a desktop client.Open IntelliJ and create a new project in the same directory as the Project Poseidon folder.CompilingCompiling is done via maven. To compile a JAR, cd into the Project Poseidon directory and run the following command:You should now have a runnable JAR inside the /target folder!Regarding the DMCA of CraftBukkit in 2014The contributor Wolverness who first contributed on CraftBukkit in February 2012 issued a DMCA against CraftBukkit and other major forks of CraftBukkit.This project is based on the following commits:CraftBukkit: 54bcd1c1f36691a714234e5ca2f30a20b3ad2816 (SpigotMC)Bukkit: 3524fde5ffc387ef9e39f6ee7dae83ff4dbf8229 (GitHub)The Bukkit and CraftBukkit commits that Project Poseidon is based on are before Wolverness started contributing.If you were a contributor before these commits please feel free to contact me or open an issue asking for this repository to be taken down.MC-DEVWe include files from the mc-dev GitHub repository. This code is automatically generated using minecraft_server.jar and sourced from the Bukkit repositories.MC-DEV: 1a792ed860ebe2c6d4c40c52f3bc7b9e0789ca23If Mojang Studios or someone on their behalf wants to have this repository removed due to including copyrighted Minecraft sources like bukkit/mc-dev, please contact me or make an issue.How to setup ModLoaderMP support (NOT WORKING)Please read the following:
2025-04-09LanguageRemarksForgeForge1.20.1JavaForge is a server software based on the MCP. Both the server and client need to be running the mods. As of 18/11/21, Forge does not supports mixins.FabricFabric1.20.1JavaFabric, unlike Forge, is not based on the MCP. This allows it to be updated for snapshots easier. Fabric is incompatible with forge, and vice versa.Plugins + Mods[]Some unofficial software allows you to run modded versions of the game, as well as plugins. These mods, plugins, and the software used to run them are not run or maintained by Mojang Studios.NameMain Developer(s)Latest supported JE versionProgramming LanguageRemarksSpongeForgeSponge1.16.5JavaSpongeForge allows both SpongeVanila plugins as well as Forge mods on one server.MagmaHexception1.19.3 and 1.20.1 (in development)JavaMinecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.12)MohistMohist Community1.19.4 and 1.20.1 (Experimental)JavaMinecraft Forge Hybrid server implementing the Paper/Spigot/Bukkit API, formerly known as Thermos/Kettle/Cauldron/MCPC+ArclightIzzelAliz1.20.1JavaA Minecraft Bukkit server implementation on Forge using MixinCardboardpisaiahFabric 1.20.1Fabric 1.19.4Fabric 1.19.2Fabric 1.18.2JavaCardboard is an implementation of the popular Bukkit/Spigot/Paper Modding API for FabricMC. This mod lets you use plugins that are made for Bukkit and it's derivatives (Spigot & Paper) on a Fabric modded server.CatServerLuohuayu1.18.2JavaA Minecraft Forge+Bukkit+Spigot Hybrid server supporting most mods and plugins to run stablyCrucibleCrucibleMC1.7.10JavaCrucible is a Thermos with several improvements. It aims to close the gaps left by Thermos and extend the support for those still on 1.7.10 by adding support for long broken mods and plugins and fix serious bugs as they appear.Proxies[]Some unofficial software allows you to chain multiple servers together behind a proxy. This allows you to switch servers without
2025-04-24#1 Title WorldGuard and WorldEdit not working on FTB Infinity Evolved Launcher Type FTB Launcher Modpack Infinity Evolved Modpack version 3.0.2 Have you modified the pack? No Link to log file Details of the issue I'm having issues with getting WolrdGuard to function properly on my FTB Infinity Evolved server. I'm not sure if I have the wrong version or if it's just outright refusing to work. I don't have any errors to post, and it shows up as being active when I use the "/plugins" command, but I can't use any of the commands that should come with it. I'm trying to prevent machines like the Quarry and Filler from being used in the Overworld. If I do "/help", neither WorldGuard nor WorldEdit shows their help commands. Can someone please help me with this? Last edited by a moderator: May 14, 2018 #2 I also can't seem to get PermissionsEX working. Whenever I do "/plugins", it appears red and my server console shows that it's getting disabled upon startup. This is my permissions.yml file: #5 Is anyone going to moderate this? jikuja legacy FTB Launcher developer #6 Have you modified the pack? No Are you sure. How long WorldGuard and WorldEdit and PermissionsEX have been part of FTB packs. Afaik they require some bukkit derivative and FTB packs are based on Forge. Is anyone going to moderate this? How this thread should be moderated. No foul language or bad users here? Maybe community for bukkit derivatives is not strong here to get attention for modified packs? #7 Are you sure. How long WorldGuard and WorldEdit and PermissionsEX have been part of FTB packs. Afaik they require some bukkit derivative and FTB packs are based on Forge.How this thread should be moderated. No foul language or bad users here? Maybe community for bukkit derivatives is not strong here to get attention for modified packs? I know that I've used WorldGuard, WorldEdit, and PermissionsEX in the past as a part of the FTB Unleashed modpack, so they are compatible with Forge in some way (I forget the full steps, however). I already have some Bukkit plugins, such as Factions and BanItem working just fine, so these others should have the ability to work, but I can't figure out why they're not working on this modpack when they worked just fine on the other one.As for the moderation, it kept telling me that my thread needed to be approved by a moderator because of my pastebin link.I'm using Thermos, which is the Cauldron/MCPC+ file used for allowing the server to accept Bukkit plugins.Edit: I think I actually fixed PermissionsEX. Last edited: May 15, 2018 #11 Bumping the topic once a day is considered spamming? #12 Bumping the topic once a day is considered spamming? yes - and there's no need to bump at all.As mentioned: Maybe community for bukkit derivatives is not strong here to get attention for modified packs? If someone comes along and can help you out they might answer
2025-04-09¿Qués la BukkitWiki?[]La BukkitWiki es la sede oficial de la documentación de Bukkit y ayuda relacionada a otra información. Como se trata de un wiki, cualquier persona dentro de la comunidad es libre de aportar información a la misma. Al contribuir a la wiki, usted se compromete a liberar sus escritos/artículos a la Organización Bukkit a ser modificados y utilizados libremente siempre que lo consideremos necesario sin ninguna atribución de crédito, aparte de la wiki registrar los cambios recientes. Mientras que valoramos las contribuciones hechas por la comunidad, el enlucido de crédito de todo el contenido que ha añadido crea desorden y hace que el wiki se vea desordenado.¿Cuál es la diferencia entre Bukkit y CraftBukkit?[]Bukkit es el API desarrollador, mientras CraftBukkit es un mod para el servidor oficial de Minecraft que implemente la API Bukkit.Básicamente, Bukkit es con lo que trabajan los desarrolladores de plugins para ofrecerle esas frescas y nuevas características que hacen que su servidor sea impresionante.CraftBukkit es lo que hemos hecho para que pueda utilizar los plugins con el servidor oficial de Minecraft.¿Dónde puedo conseguirlo?[]¡AVISO! Algunas direcciones ya no funcionan.La última versión recomendada de CraftBukkit se puede encontrar en dl.bukkit.org. Echa un vistazo a Configuración de un servidor para empezar.Desde dl.bukkit.org también puede acceder a la beta y al desarrollo de compilaciones haciendo click en el enlaze Alternate Versions o por www.dl.bukkit.org/downloads/craftbukkit/.¿Cuál es la diferencia entre la Recommended, Beta, y Development builds?[]Una "Recommended build" ha cumplido nuestros requisitos y pruebas para el lanzamiento más altas y creemos que esta libre de errores. Una "Beta build" se considera estable pero no a recibido la cantidad de pruebas necesarias de construcción recomendadas. Una "Development build" es cualquier cambio en el medio de los dos otros tipos de builds. Estos pueden ser altamente estable o altamente inestable. Ver esté post por EvilSeph para más información sobre la diferencia entra la beta y recommended builds.¿Dónde puedo encontrar plugins? o ¿Cómo puedo añadir características a mi servidor?[]Los Plugins se pueden instalar para agregar nuevas características interesantes, a su servidor accionado CraftBukkit. En general, solo tiene que encontrar un plugin y añadirlo a su directorio "plugins" para instalarlo, pero algunos plugins necesitan requieren instalación o configuracion adicional - vease Installing Plugins para más información.Ya tenemos más de 10,000 plugins listos para ser utilizados y mantenidos de forma activa y soportados que se pueden encontar mediante el uso de nuesra Lista de Plugins o Bukkit Dev.Hice un plugin. ¿Dónde puedo enviarlo?[]Crear una página de proyecto para su plugin en BukkitDev, el sitio de recursos de plugin de la comunidad. El sistema es administrado por el Staff de BukkitDev. Consulte la Directrices para el envío del proyecto para obtener información sobre lo que debe
2025-04-08