Helgen reborn

Author: g | 2025-04-24

★★★★☆ (4.3 / 1779 reviews)

mpc be 1.5.6 build 6000 (64 bit)

記事一覧:Helgen Reborn Helgen Reborn 今回プレイするMODクエストはコチラ Helgen Reborn

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I'm looking for a mod to rebuild Helgen that is NOT Helgen Reborn.

This invisible wall has popped up which passes across the road to Bruma, blocking the way through. it's where the Thalmor Prison is from Helgen Reborn mod. oddly, it wasn't there before. i was able to pass to Bruma w/o problems. i think it appeared (invisibly appeared) when i started the Helgen Reborn quest to rescue Korst. i've played Helgen Reborn once before without any issues. but this time, this wall has appeared, and i also had trouble completing the Molon Labe quest (Cienna and Falco wouldn't follow me inside, and after i killed all the Thalmor and rescued Korst, he just lay on the ground, so i reloaded mod and after some time passed, the quest completed itself).anyway, if anyone knows how to get rid of this invisible wall, i'd love to know about it. i haven't tried looking in the CK to see if i can spot it there. will give that a try later.

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Helgen Reborn vs. Return to Helgen : r/skyrimmods - Reddit

From the author of Fallout: New Vegas' "New Bison Steve Hotel" and "Afterschool Special" mods, comes my most ambitious adventure yet! Simply put, Helgen Reborn is THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim! If you enjoyed other Mike Hancho mods, you will be blown away by Helgen Reborn as this is my biggest project yet, and has been in development for over a year and a half! And of course Helgen Reborn sets the same quality standards for a quest mod that you've grown to expect from a Mike Hancho project! V105 adds 6 new custom dungeons!V105 adds marriage option for CiennaV105 adds a lot more misc dialog for the charactersV105 adds repeatable recruiting options for Hattu guardsV105 adds a quest to move Haming and Froki to the empty house on the hillV105 adds custom quests for the guards missions (replaced radiant quests)Fully voiced with 20 of some of the best actors in the communityEasily 4 to 6 hours of game play (that is a VERY conservative estimate)Three new sets of armorMike Hancho's meticulous attention to detailGreat story and charactersPrivate Tower player homeInteractive display room that transforms as you play the gameHUGE cavern to display stuffed creaturesCompletely transforms Helgen

Helgen Reborn with Level and Quest Requirement

To add one just to offer price customisation. Most players will only need to customise prices once, if at all, so it's not worth me forcing an SKSE/SkyUI requirement as well as background scripts on all of the other users just because a few users don't want to have to use TES5Edit.Please add as a destination.I'll be adding lots of mod-related destinations soon, so please leave a comment letting me know what location you'd like to see made available.Does this mod disable normal (map-based) fast travel?No it doesn't. I might add an option to later, but in the mean time there are other mods that do this already. Frostfall has an option in its MCM, and there are some other mods that exist solely for that purpose. You could also just... not use the map to fast travel?Technische InformationenGesäubert mit with TES5Edit. Keine bad records, kein weiteres Säubern notwendig.Relevanten Fehlerbehebungen von USKP verwendet. USKP ist jedoch keine Voraussetzung.Ihr verwendet Hearthfire Extended? Vergesst nicht den Patch zu verwenden.Diese Mod teilt Scripte mit meiner anderen Mod, Hearthfire Extended. Erlaubt ruhig sich gegenseitig zu überschreiben, die Scripte sind identisch.Der Patch für Helgen Reborn fügt Helgen als einen Bestimmungsort zum Wagensystem und einen Wagen mit Wagenlenker zu Helgen hinzu, so gedacht, dass er erst erscheint, wenn ein Gebäue aufgebaut wurde (so ist er nicht sofort verfügbar)(Helgen Reborn patch ist zur Zeit nicht verfügbar. Die Mod funktioniert auch ohne Patch, der Patch hatte nur einen Wagen und Wagenlenker eingefügt und Helgen als Bestimmungsort gesetzt)Wenn Ihr einen Papyrus Log untersucht, sind hier einige Fehler, die normal sind und ignoriert werden sollten:CarriageDriverScript.psc > Cannot enable an object with an enable parentCWDisableDuringSiegeScript.psc > Cannot enable an object with an enable parentDiese Fehler resultieren daher, weil CFTO das Vanilla Wagensystem unterdrückt. Sie werden nicht die Ursache für irgendein Problem sein, was Ihr sucht.Wenn Ihr ein anderes Wagen/Fähren Overhaul verwendet, werdet Ihr es wahrscheinlich vor dem Verwenden von CFTO deinstallieren müssen:Deinstalliert die andere Mod, Ladet Euer Spiel und erstellt einen neuen SpeicherstandSeit nicht beunruhigt, wenn die Wagen völlig verschwunden sind - CFTO wird das automatisch überwachen, sobald es installiert ist.Beendet das Spiel und startet CFTOLadet den Spielstand, den Ihr unter (1) erstellt habtWagen sollten wieder sichtbar sein und wie erwartet funktionieren.Inkompatible Mods:Touring carriagesCart in each big townAny other carriage overhaul modKompatible Mods:Fast Travel Timescale Fix - BestätigtSmall fast travel mods (eg Solitude Jetty) - BestätigtMods that add individual new carriages, such as new settlement modsExpanded Towns and Cities - BestätigtDawn of Skyrim - BestätigtJK's Skyrim - Patch verfügbarObwohl "Better Fast Travel" keine Konflikte mit CFTO hat, empfehle ich Euch Better Fast Travel nicht zu verwenden, da es lange nicht mehr aktualisiert wurde und viele Fehler aufweist. CFTO ist als Ersatz. 記事一覧:Helgen Reborn Helgen Reborn 今回プレイするMODクエストはコチラ Helgen Reborn Helgen reborn? I want my marriage reborn!Helgen Reborn by Mike Hancho: The following video

Skyrim Mod: Helgen Reborn - YouTube

From the author of Fallout: New Vegas' "New Bison Steve Hotel" and "Afterschool Special" mods, comes my most ambitious adventure yet! Simply put, Helgen Reborn is THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim! If you enjoyed other Mike Hancho mods, you will be blown away by Helgen Reborn as this is my biggest project yet, and has been in development for over a year and a half! And of course Helgen Reborn sets the same quality standards for a quest mod that you've grown to expect from a Mike Hancho project! V105 adds 6 new custom dungeons!V105 adds marriage option for CiennaV105 adds a lot more misc dialog for the charactersV105 adds repeatable recruiting options for Hattu guardsV105 adds a quest to move Haming and Froki to the empty house on the hillV105 adds custom quests for the guards missions (replaced radiant quests)Fully voiced with 20 of some of the best actors in the communityEasily 4 to 6 hours of game play (that is a VERY conservative estimate)Three new sets of armorMike Hancho's meticulous attention to detailGreat story and charactersPrivate Tower player homeInteractive display room that transforms as you play the gameHUGE cavern to display stuffed creaturesCompletely transforms Helgen into a vibrant communityMultiple faction options for the town include Independent, Stormcloak or Imperial First of all before you install this mod and start your game with it loaded, make a NEW hard save. You should save often with not only this mod, but any mod. (See rant below)Install manually

SKYRIM MOD: Helgen Reborn 1

Everything I can do on my end. I have also tried to contact MadFrenchie, but it appears they have abandoned their mod. Some people have said they were able to fast travel to the Thalmor Checkpoint and walk over to the prison from there, so you may want to give that a try if you're getting CTD's.Q - I finished the haunted mine, now the effect on my screen won't go away.A - Your game ignored my call to remove that ISM, but you can remove it with the console by using RIMOD XX1070C1. The XX is the numerical slot my mod is in your load order. You can get this value by getting near any NPC added by Helgen Reborn, open the console and clicking on them. The first 2 numbers in their RefID are what you need to substitute for the XX.Q - I saw where Helgen Reborn is incompatible with Civil War Overhaul. Is this true, and what is the nature of the incompatibility?A - There's way too much misinformation about this tiny and VERY minor issue, so here are the facts. Helgen Reborn and CWO are 100% compatible as long as you pick the Independent guards to protect Helgen which in my opinion is BY FAR the best choice anyway. IMO they are a central part of my story and got a lot more love and attention than the others. The only real reason to pick the Stormcloaks or Imperials is if you're hardcore role playing. So, you CAN pick them to protect Helgen, but you'll have to set the proper stage with the console because the dialog for that choice gets invalidated by CWO and will not show up in your choices. Once you get to the point where Marcus starts talking about needing guards for the town, tab out of the dialog and make a NEW hard save. If you want the Stormcloak guards put this in the console after you save: SetStage BalokHelgen01 90.If you want Imperials put this in: SetStage BalokHelgen01 81Obviously, you can only use one. Once you set your stage

Helgen Reborn : r/skyrimmods - Reddit

During the quest "Molon Labe" in Helgen Reborn, there's an option to resolve the quest peacefully with a speech check. Unfortunately, because Ordinator removes the Persuasion perk (or at least makes it unobtainable), the peaceful option is impossible to do, because the Intimidate option is designed to always fail. This patch simply changes the condition so that you can choose the Persuasion option if you have the second rank of Ordinator's Speech Mastery perk.The downside is that the speech check is now going to be much easier to get, since you get Ordinator's Speech Mastery at Speechcraft level 20, versus the vanilla Persuasion perk, which you would have gotten at Speechcraft level 50. The perks you do unlock at level 50 in Ordinator wouldn't make much sense to use as conditions for this quest, so that's the compromise. Update: I've added an optional file that checks Speech level, instead of going by perk, so you'll need to have Speech at least 50 to pass the speech check with the Thalmor. Choose only one file or the other.ESL-flagged ESP. Load wherever in your load order, as far as I know, nothing is going to conflict, because I don't think anything else edits this single dialog topic.Thanks to Mike Hancho and Enai Siaion for Helgen Reborn and Ordinator - Perks of Skyrim, respectively.

Problem with Changing the Guard For Helgen Reborn :

By placing Helgen Reborn.esp and Helgen Reborn.bsa in your games Data folder or install with Nexus Mod Manager. Generally, all users should install version 105.3.If you are starting a new character it is imperative that you leave Helgen Reborn UNCHECKED until you exit the cave with Hadvar/Ralof. Make a NEW hard save right there and load my plugin. It's fine if it is installed, just uncheck it in your plugin list until you exit the cave. The reason for this is if you try to start a new game from the main menu with my mod loaded it will likely place you standing by the cart you're supposed to be in, or several other strange behaviors. This is caused by a bug whereby editing the navmesh in Helgen causes the cart ride to fail. Since I cannot have a new town without finalizing the namnesh to link the teleports for my new shops, this issue is unavoidable.While you can certainly play at any level, I'd say around level 20ish is a good sweet spot for a great combat experience. If you're a level 80 character with maxed out skills and perks, nothing in the game is going to be very challenging. Also, if you have any level character where you've installed and uninstalled a lot of scripted mods, you're eventually going to have trouble with your save whether you run my mod or not. Missing scripts cause errors and will eventually corrupt your save, so I recommend using as clean a save as possible. This applies not only to Helgen Reborn, but any scripted mod.About 10 seconds after you load the game with my mod installed your journal should update with a new quest. Just follow instructions from there.But before you speak to Marcus in my quest, I suggest you make sure the bandits that take over Helgen are enabled and in place. These bandits are enabled 4 days after the quest "Unbound" has been completed, but you must enter Whiterun to enable them. You will know for sure they are enabled by checking the gates leading into Helgen and. 記事一覧:Helgen Reborn Helgen Reborn 今回プレイするMODクエストはコチラ Helgen Reborn Helgen reborn? I want my marriage reborn!Helgen Reborn by Mike Hancho: The following video

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Conquest of Skyrim - Helgen (Reborn) - YouTube

Your graphics settings and see if it still crashes. If it does not, you're probably hitting the cap. If that was not it, it's probably a load order issue or something specific to your save game, installed, or worse, uninstalled mods, or rig. Nothing of this sort has been widely reported, so I have to assume it's specific to your setup. Standard mod troubleshooting applies.Q - I crash when I get near the Thalmor Prison.A - If you're using "The Cyrodiil Frontier - Fight Against the Thalmor II" they are not presently compatible. In V103 and up, I have done everything I can do on my end. I have also tried to contact MadFrenchie, but it appears they have abandoned their mod. Some people have said they were able to fast travel to the Thalmor Checkpoint and walk over to the prison from there, so you may want to give that a try if you're getting CTD's.Q - I finished the haunted mine, now the effect on my screen won't go away.A - Your game ignored my call to remove that ISM, but you can remove it with the console by using RIMOD XX1070C1. The XX is the numerical slot my mod is in your load order. You can get this value by getting near any NPC added by Helgen Reborn, open the console and clicking on them. The first 2 numbers in their RefID are what you need to substitute for the XX.Q - I saw where Helgen Reborn is incompatible with Civil War Overhaul. Is this true, and what is the nature of the incompatibility?A - There's way too much misinformation about this tiny and VERY minor issue, so here are the facts. Helgen Reborn and CWO are 100% compatible as long as you pick the Independent guards

Skyrim Mods: Helgen Reborn - YouTube

A save as possible. This applies not only to Helgen Reborn, but any scripted mod.About 10 seconds after you load the game with my mod installed your journal should update with a new quest. Just follow instructions from there.But before you speak to Marcus in my quest, I suggest you make sure the bandits that take over Helgen are enabled and in place. These bandits are enabled 4 days after the quest "Unbound" has been completed, but you must enter Whiterun to enable them. You will know for sure they are enabled by checking the gates leading into Helgen and if you have the spikes with the bloody body parts on them, you're good to go! If you do not, I suggest you wait somewhere for 4 days, then enter Whiterun through the main gate, NOT by fast traveling, then go back to Helgen to make sure they're enabled. If you've killed them before and they haven't respawned that's OK. As long as you have the bloody spikes you're fine.This mod is 100% compatible with Alternate Start - Live Another life. I still recommend that you follow Arthmoor's quest and run through the keep to trigger anything left over from Unbound.As for any other Alternate Start type mods, generally as long as they set everything to the condition it would be in a vanilla start after Helgen is destroyed, you're probably good to go. But again, the suggestion about the bandits above apply to everything whether vanilla or Alt start. These steps are recommended due to the way Bethesda set up these events in the vanilla game.If the Quick Start Quest somehow fails, you can start the quest with the console by putting in: SetStage BalokHelgen01 5IMPORTANT INFORMATION!I've honestly been astounded at the number of players who don't save. Rule. 記事一覧:Helgen Reborn Helgen Reborn 今回プレイするMODクエストはコチラ Helgen Reborn Helgen reborn? I want my marriage reborn!Helgen Reborn by Mike Hancho: The following video

[BUGS] Helgen Reborn, Moonpath to Elsweyr and

Into a vibrant communityMultiple faction options for the town include Independent, Stormcloak or Imperial First of all before you install this mod and start your game with it loaded, make a NEW hard save. You should save often with not only this mod, but any mod. (See rant below)Install manually by placing Helgen Reborn.esp and Helgen Reborn.bsa in your games Data folder or install with Nexus Mod Manager. Generally, all users should install version 106.If you are starting a new character it is imperative that you leave Helgen Reborn UNCHECKED until you exit the cave with Hadvar/Ralof. Make a NEW hard save right there and load my plugin. It's fine if it is installed, just uncheck it in your plugin list until you exit the cave. The reason for this is if you try to start a new game from the main menu with my mod loaded it will likely place you standing by the cart you're supposed to be in, or several other strange behaviors. This is caused by a bug whereby editing the navmesh in Helgen causes the cart ride to fail. Since I cannot have a new town without finalizing the namnesh to link the teleports for my new shops, this issue is unavoidable.While you can certainly play at any level, I'd say around level 20ish is a good sweet spot for a great combat experience. If you're a level 80 character with maxed out skills and perks, nothing in the game is going to be very challenging. Also, if you have any level character where you've installed and uninstalled a lot of scripted mods, you're eventually going to have trouble with your save whether you run my mod or not. Missing scripts cause errors and will eventually corrupt your save, so I recommend using as clean

Comments

User6760

This invisible wall has popped up which passes across the road to Bruma, blocking the way through. it's where the Thalmor Prison is from Helgen Reborn mod. oddly, it wasn't there before. i was able to pass to Bruma w/o problems. i think it appeared (invisibly appeared) when i started the Helgen Reborn quest to rescue Korst. i've played Helgen Reborn once before without any issues. but this time, this wall has appeared, and i also had trouble completing the Molon Labe quest (Cienna and Falco wouldn't follow me inside, and after i killed all the Thalmor and rescued Korst, he just lay on the ground, so i reloaded mod and after some time passed, the quest completed itself).anyway, if anyone knows how to get rid of this invisible wall, i'd love to know about it. i haven't tried looking in the CK to see if i can spot it there. will give that a try later.

2025-04-02
User8929

From the author of Fallout: New Vegas' "New Bison Steve Hotel" and "Afterschool Special" mods, comes my most ambitious adventure yet! Simply put, Helgen Reborn is THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim! If you enjoyed other Mike Hancho mods, you will be blown away by Helgen Reborn as this is my biggest project yet, and has been in development for over a year and a half! And of course Helgen Reborn sets the same quality standards for a quest mod that you've grown to expect from a Mike Hancho project! V105 adds 6 new custom dungeons!V105 adds marriage option for CiennaV105 adds a lot more misc dialog for the charactersV105 adds repeatable recruiting options for Hattu guardsV105 adds a quest to move Haming and Froki to the empty house on the hillV105 adds custom quests for the guards missions (replaced radiant quests)Fully voiced with 20 of some of the best actors in the communityEasily 4 to 6 hours of game play (that is a VERY conservative estimate)Three new sets of armorMike Hancho's meticulous attention to detailGreat story and charactersPrivate Tower player homeInteractive display room that transforms as you play the gameHUGE cavern to display stuffed creaturesCompletely transforms Helgen

2025-04-15
User3485

From the author of Fallout: New Vegas' "New Bison Steve Hotel" and "Afterschool Special" mods, comes my most ambitious adventure yet! Simply put, Helgen Reborn is THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion. Recruit and train your own town guard or ask for protection from the Empire or Stormcloaks. From uncovering an underground slavery ring, to fighting for your life in exciting battles in a secret new arena, many other adventures await as the workers rebuild the town step by step! You'll be rewarded with your own private tower in Helgen which includes the most interactive and dynamic display museum in Skyrim! If you enjoyed other Mike Hancho mods, you will be blown away by Helgen Reborn as this is my biggest project yet, and has been in development for over a year and a half! And of course Helgen Reborn sets the same quality standards for a quest mod that you've grown to expect from a Mike Hancho project! V105 adds 6 new custom dungeons!V105 adds marriage option for CiennaV105 adds a lot more misc dialog for the charactersV105 adds repeatable recruiting options for Hattu guardsV105 adds a quest to move Haming and Froki to the empty house on the hillV105 adds custom quests for the guards missions (replaced radiant quests)Fully voiced with 20 of some of the best actors in the communityEasily 4 to 6 hours of game play (that is a VERY conservative estimate)Three new sets of armorMike Hancho's meticulous attention to detailGreat story and charactersPrivate Tower player homeInteractive display room that transforms as you play the gameHUGE cavern to display stuffed creaturesCompletely transforms Helgen into a vibrant communityMultiple faction options for the town include Independent, Stormcloak or Imperial First of all before you install this mod and start your game with it loaded, make a NEW hard save. You should save often with not only this mod, but any mod. (See rant below)Install manually

2025-04-17
User1199

Everything I can do on my end. I have also tried to contact MadFrenchie, but it appears they have abandoned their mod. Some people have said they were able to fast travel to the Thalmor Checkpoint and walk over to the prison from there, so you may want to give that a try if you're getting CTD's.Q - I finished the haunted mine, now the effect on my screen won't go away.A - Your game ignored my call to remove that ISM, but you can remove it with the console by using RIMOD XX1070C1. The XX is the numerical slot my mod is in your load order. You can get this value by getting near any NPC added by Helgen Reborn, open the console and clicking on them. The first 2 numbers in their RefID are what you need to substitute for the XX.Q - I saw where Helgen Reborn is incompatible with Civil War Overhaul. Is this true, and what is the nature of the incompatibility?A - There's way too much misinformation about this tiny and VERY minor issue, so here are the facts. Helgen Reborn and CWO are 100% compatible as long as you pick the Independent guards to protect Helgen which in my opinion is BY FAR the best choice anyway. IMO they are a central part of my story and got a lot more love and attention than the others. The only real reason to pick the Stormcloaks or Imperials is if you're hardcore role playing. So, you CAN pick them to protect Helgen, but you'll have to set the proper stage with the console because the dialog for that choice gets invalidated by CWO and will not show up in your choices. Once you get to the point where Marcus starts talking about needing guards for the town, tab out of the dialog and make a NEW hard save. If you want the Stormcloak guards put this in the console after you save: SetStage BalokHelgen01 90.If you want Imperials put this in: SetStage BalokHelgen01 81Obviously, you can only use one. Once you set your stage

2025-04-16
User5264

By placing Helgen Reborn.esp and Helgen Reborn.bsa in your games Data folder or install with Nexus Mod Manager. Generally, all users should install version 105.3.If you are starting a new character it is imperative that you leave Helgen Reborn UNCHECKED until you exit the cave with Hadvar/Ralof. Make a NEW hard save right there and load my plugin. It's fine if it is installed, just uncheck it in your plugin list until you exit the cave. The reason for this is if you try to start a new game from the main menu with my mod loaded it will likely place you standing by the cart you're supposed to be in, or several other strange behaviors. This is caused by a bug whereby editing the navmesh in Helgen causes the cart ride to fail. Since I cannot have a new town without finalizing the namnesh to link the teleports for my new shops, this issue is unavoidable.While you can certainly play at any level, I'd say around level 20ish is a good sweet spot for a great combat experience. If you're a level 80 character with maxed out skills and perks, nothing in the game is going to be very challenging. Also, if you have any level character where you've installed and uninstalled a lot of scripted mods, you're eventually going to have trouble with your save whether you run my mod or not. Missing scripts cause errors and will eventually corrupt your save, so I recommend using as clean a save as possible. This applies not only to Helgen Reborn, but any scripted mod.About 10 seconds after you load the game with my mod installed your journal should update with a new quest. Just follow instructions from there.But before you speak to Marcus in my quest, I suggest you make sure the bandits that take over Helgen are enabled and in place. These bandits are enabled 4 days after the quest "Unbound" has been completed, but you must enter Whiterun to enable them. You will know for sure they are enabled by checking the gates leading into Helgen and

2025-04-15

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