Tiny tanks io
Author: c | 2025-04-24
Watch the full walkthrough for Tiny Tanks IO Tiny Tanks IO is available to play here - Help GoGy Games reach 300K Su
Tiny Tanks IO - Play Tiny Tanks IO on Jopi
Review date: 12 April 2003. Last modified 03-Dec-2011. First, the executive summary. These are tiny little remote controlled tanks that fight. Up to four can play. They're a bunch of fun. They're not cheap (at least 50 US bucks per tank, plus delivery), but you get a heck of a toy for your money. And now, the full review. Konami's "MicroIR" DigiQ micro remote controlled cars are the oddest, and the best, of the widely spamvertised micro-toy-cars. I reviewed a micro-car a while ago, but the DigiQ cars are quite different from it. They're controlled by remote-control-style infra-red signals, not radio, for a start. This system works surprisingly well; the cars are so tiny that they don't need very long range controllers, and they're likely to be able to see the controller anywhere in a normal room, provided you're not hiding it under a table. The DigiQ cars' steering mechanism is also odd. Bizarre, actually, but surprisingly functional. The front wheels don't steer at all, you see. But there's one tiny motor driving each rear wheel. Independent control of those motors' speed lets the tiny cars skid-steer surprisingly effectively. The fact that the DigiQs use skid steer makes their technology an absolute natural for a tank, of course. Tanks (and some other more commonly seen vehicles) are all skid steer, by definition. Some tracked vehicles can warp their tracks a bit for wide turns, but to change direction in a hurry, you've got to skid. So now there are DigiQ tanks. And F1 cars, and fancied-up sports cars, and trains, for Pete's sake, but those need not detain us now. The really interesting thing about the Combat DigiQ tanks, though, is the Combat part. They fight and bite and fight. Let's give them the once-over, shall we? What you get Combat DigiQ tanks are sold individually (well, except for the occasional special edition), and you need at least two of them to use the Combat features. This pair is a Tiger I (on the left) and a Sherman (on the right). These are the second pair of Combat DigiQs Konami have released. The first two are a Panther and a T-34. So if you get all four, you can play a two-on-two Axis-versus-Allies game, and everybody will be able to recognise their tank. (The four tanks released so far aren't the only Combat DigiQs out there. There's already a special edition winter camouflage T34/Panther pair with bonus obstacle set; see it here. You can buy the obstacles separately, if you like, though ordinary desk clutter works fine for spicing up the battlefield. There are also a couple of Japanese Ground Self-Defense Force tanks on the way - a Type 74, Tiny Turtle Tanks V1.1Hello, and welcome to Tiny Turtle Tanks. This is a small Unity-engine based game that I have been developing. You start playing the game as a tiny little Turtle who must travel through the galaxy, defending each planet from enemies. Free download avaialbe on itch.io at a few things that I'm proud of learning and would like to highlight from my time spent on this project.Minature Planetary gravity for (most) objectsBasic AI with multiple statesCustom water and grass shadersCustom editor (for dev tools)Creating a working menuNew art style developed in Blender and MagicaVoxelPolish with VFX and CinemachineCustom procedural voxel tree editor (not shown in game)Custom implementation of Boids algorithm in 3Dand plenty moreRules and ControlsJump, shoot, and collect powerups to win the game (just be careful not to shoot yourself in the back).WASD - MoveSpace - JumpLeft Click - ShootRight Click - Shoot AltEscape - MenuFuture developmentTiny Tanks - Play Tiny Tanks On IO Games
- Spelletjes / Multiplayerspellen / .io-spellen / Wormax.io 2,695,894 Speelt Vind het leuk 4.4 - 13K 13109 stemmen Meh Toevoegen aan favorieten Embed Wormax.io Spel gepauzeerd Wormax2.io Ionic Vanar io Luffy-io Magic IO Connect4.io Drawthis2.io Gangsterz io Space1.Io Mk48.io Hoe speel je Wormax.io? Geniet van een leuk nieuw spel, Slither. Probeer je een weg te banen door de wereld van de kleurrijke wormen. Eet anderen kleiner dan jezelf en houd grotere exemplaren tegen om je te verslinden - voed je met kleine cirkels verspreid over het scherm om in omvang te vergroten en de kracht te krijgen! Besturingselementen MOVE IMPULSO Gameplays Wormax.io Invisible Trolling vs Slither.io Epic Gameplay! Wormax.io Best Tactics World Biggest Worm! (Game Like Slither.io) Wormax.io Epic Tiny Risky Kill Giant Worm Best Wormaxio Gameplay! (Game Like Slither.io) Wormax.io Monster Giant Worm Invasion Best Wormaxio Gameplay! (Game Like Slither.io) Wormax.io Invisble Trolling World Biggest Worm! (Game Like Slither.io) Bekijk meer Slitherio video's Laatste Multiplayerspellen Cryzen.io Brawl Stars: Battle Starr Stickman Destruction Obby: Pull a Sword Eonfall Sportcars Mini Games Roblox: Squid Game Tower Bunny Boy Online Battle Shot Elite Color Race Obby Minitorneos, chat & make friends Tags Behendigheidsspellen Multiplayerspellen Spelcollecties .io-spellen Mobiele spellen Ontwijkspellen Verzamelspellen Wormenspellen Spellen met videogids 🕹️ Welke games zijn vergelijkbaar met Wormax.io? SuperSnake.ioSlither.ioAngry WormsWormax2.ioZapper.io ❤️ Welke zijn de nieuwste %categorie% die lijken op Wormax.io? Cryzen.ioBrawl Stars: Battle StarrStickman DestructionObby: Pull a SwordEonfall 📽️ Wat zijn de meest bekeken video's en gameplays voor Wormax.io? Wormax.io Invisible Trolling vs Slither.io Epic Gameplay!Wormax.io Best Tactics World Biggest Worm! (Game Like Slither.io)Wormax.io Epic Tiny Risky Kill Giant Worm Best Wormaxio Gameplay! (Game Like Slither.io)Wormax.io Monster Giant Worm Invasion Best Wormaxio Gameplay! (Game Like Slither.io)Wormax.io Invisble Trolling World Biggest Worm! (Game Like Slither.io) Opmerkingen Top opmerkingen Laatste opmerkingen. Watch the full walkthrough for Tiny Tanks IO Tiny Tanks IO is available to play here - Help GoGy Games reach 300K SuTiny Tanks 2 - bonk io
Tragedy sweep the headlines, relating to the Russian invasion of Ukraine.We've seen at least one other publisher, Nintendo, change its plans around launching games that depict war, even when the game in question--Advance Wars 1+2: Re-Boot Camp--is quite lighthearted and cartoonish in its style. Might Epic be scrambling to alter how it presents it apparently war-themed season? Might it even delay the season entirely? The answer to both questions is a resounding "probably."Fortnite Season 1 story recapThis season has revolved around The Seven and the Imagined Order, particularly with regard to The Paradigm, the ousted member of The Seven who is possibly the key to defeating the IO before it can regain its position of dominance over the island. That's the opinion of The Scientist, anyway, who has spent all season trying to convince the rest of the masked group to allow The Paradigm to re-join the group.The island is once again under threat as we approach Fortnite Season 2.At the conclusion of Chapter 2, The Foundation and Jonesy successfully flipped the island to defeat the Cube Queen, and in doing so, also sent Doctor Slone and the IO packing, too--but not for long. Deep beneath the surface of the island of Artemis, Slone and the IO have been drilling in an effort to re-emerge and likely attack The Seven.Drills have appeared all across the island, and slowly but surely the IO has regained something of a foothold, albeit still a contested one. Rumors of Season 2's Seven-IO war further indicate that next season will be all about these two factions going head to head for control of the island. The IO wishes to control The Loop, while The Seven seeks to break it. It's likely that players will be caught in the middle of this struggle and maybe even have to choose sides.As seen in the below tweet, leakers have also found data that points to how the story will change gameplay in Season 2, with things like tanks, a zeppelin, and vehicle modding further pointing to all-out warfare on Artemis. You can bet we'll have full coverage of these new features and more as soon as the season goes live later this month.Here's some content that was being worked on this season but still unfinished, most likely for S2:- Tanks- Cattus Cave- Tactical Sprint- Double Deagle- Jetpacks Chest- Clamber Mechanic- Tactical Overshield- Zeppelin (maybe IO NPCs)- Vehicle Mods: Armor & Turret(1/2) — HYPEX (@HYPEX) March 5, 2022 Such lingering story threads do seem to suggest a live event is on the way, as The Paradigm's dramatic return feels exactly like the sort of thing we'd see in an event. Then again, we've waited years for some lore payoffs, This is why it's so very bad when a tank "throws a track", rolling the track off its drive sprocket and, usually, also off various other road and guide wheels. Loss of one or both tracks is one of the many joys of the full-sized armour world. A tank that has left its track behind, or stuffed one or both tracks under its hull, will shortly be offering some people of lower rank an afternoon's healthy exercise. The DigiQ tanks are so tiny, and their tracks are so loose (to reduce drag, and to protect the drive sprockets from damage if something jams the track), that ordinary short-pile carpet is a somewhat challenging surface for them. Turn hard on carpet and you'll throw a track, sooner or later. (Rubber tracks are lousy for off-road use at the best of times; loose rubber tracks are even worse. I've reviewed a couple of rubber-track toy tanks, one a bit bigger than the DigiQ models and the other quite a lot bigger. Neither of them can conquer any lawn that's hairier than a putting green. ) You can pop the tracks back on very easily - a corporal with a 15 pound sledgehammer is unlikely to be needed - but that's no good in the middle of a fight. So you have to restrict your play to smooth surfaces. That's OK, though. The Combat DigiQs are so small that you can stage a satisfying battle on a coffee table. You don't have to use the carpeted floor. And they are tracked vehicles, so they can clamber over small obstacles quite successfully. Anyway, once the tracks are on, you only have to do three more things before you start playing. One: pop some batteries in the controllers. As with other micro-toys, these transmitters run from ordinary AA cells. In this case, you install them in one of the hand-grip sides of the transmitter. There's the usual little embossed diagram to show you which batteries go which way up, but you may have to look hard to see it. Two: Charge your tanks. Another feature the DigiQ tanks share with other micro-toys is their tiny internal rechargeable batteries. You charge the tanks by clipping them onto the transmitter. They charge in about 10 minutes, and run for up to 15 minutes, which is good. Short run times are OK for little cars which people only want to race for a few minutes at a time; most tiny-toys charge faster than the Combat DigiQs, but don't run for very long. For prolonged strategic armour engagements, you want some more duration. If you're bashing over desk clutter or playing sumo games, you can expect rather less thanTiny tanks io games - uploads.strikinglycdn.com
And a Type 90. They're due for release half way through 2003. The tiny Type 90 would make a nice set with the one I have already.) You don't have to play that way, though. Any DigiQ tank can fight any other one, and any two can team up. You just have to set all of your tanks to different ID numbers. Four numbers are available, and it's easy to change. In team mode, if you choose to use it, the tanks with IDs 1 and 3 fight the tanks with IDs 2 and 4. Simple enough. "How small are they?", I hear you ask. Why, they're this small. The Tiger's 56.3mm long not counting its gun (2.21 inches), 37.7mm wide (1.48 inches) and 33mm high (1.3 inches), and weighs 27 grams, with all of its detail stuff on it except for the decorative hatch that covers the IR receiver lens and makes the tank look slightly more real, but stops it from doing anything. The Sherman's a little smaller, and weighs 25 grams. The controllers weigh in at about 350 grams, with batteries. Here's the Sherman sitting on my other Sherman, a 1/16th scale Tamiya model (I've also got this one). The Tamiya Sherman could be bigger, but it's about as big a model tank as most modellers are silly enough to buy. It's also a lot closer to true scale than the DigiQ tank. Note, for instance, the extra road wheel bogies on the Tamiya. Detail that small just wouldn't work right on the DigiQ tanks, so the Sherman loses one of its bogie sets, and the real Tiger's complex set of eight overlapping road wheel sets is abridged to three pairs of non-overlapping wheels, for its DigiQ edition. All of the wheels turn, though. On some small motorised tank models, turning road wheels are an option. The DigiQ tanks are very cleanly designed and moulded, and not completely cartoonish - they're not super deformed - but they're still significantly cute-ified. Scale detail fanatics will not be able to fix them, decal sets or no decal sets. Out of the box, the tanks are almost ready to go. They lack only some cosmetic detail parts (unimportant) and their tracks (important). It takes but a moment to pop the tracks on, though. The two tanks' tracks look very similar, but they're not the same. The Tiger's tracks are slightly longer and wider. Like most real tanks, these tiny ones can't go anywhere if they don't have tracks. There are wheels that touch the ground - "road wheels" - but they aren't powered; the tracks are driven by sprocket wheels at the back of the hull, up above the ground.Play TINY TANKS io Online - 76GAMES
Skip to content Navigation Menu GitHub Copilot Write better code with AI Security Find and fix vulnerabilities Actions Automate any workflow Codespaces Instant dev environments Issues Plan and track work Code Review Manage code changes Discussions Collaborate outside of code Code Search Find more, search less Explore Learning Pathways Events & Webinars Ebooks & Whitepapers Customer Stories Partners Executive Insights GitHub Sponsors Fund open source developers The ReadME Project GitHub community articles Enterprise platform AI-powered developer platform Pricing Provide feedback Saved searches Use saved searches to filter your results more quickly //voltron/issues_fragments/issue_layout;ref_cta:Sign up;ref_loc:header logged out"}"> Sign up Notifications You must be signed in to change notification settings Fork 347 Star 2.7k DescriptionYou can a get a free zone (I have no relationship with them - was just looking at different providers)The URL is in this format: etcTheir perl script suggests this but not sure how you would implement this in ddclient:can_ssl } or die "Please ensure you have HTTP::Tiny (>= 0.055) and IO::Socket::SSL"; my $res = HTTP::Tiny->new()->get($uri); $res->{success} or die "$res->{status} $res->{reason}"; print {*STDERR} "notification sent successfully" if $ENV{DEBUG};">#!/usr/bin/perl my $uri = ' use HTTP::Tiny; eval { HTTP::Tiny->can_ssl } or die "Please ensure you have HTTP::Tiny (>= 0.055) and IO::Socket::SSL"; my $res = HTTP::Tiny->new()->get($uri); $res->{success} or die "$res->{status} $res->{reason}"; print {*STDERR} "notification sent successfully" if $ENV{DEBUG};Not sure I have the skills to code this one :-(. Watch the full walkthrough for Tiny Tanks IO Tiny Tanks IO is available to play here - Help GoGy Games reach 300K Sutinytanks.io - Tiny Tanks - Tiny Tanks - Sur.ly
15 minutes of run time from a Combat DigiQ charge. If you're playing a wily lurking urban combat scenario in a town constructed from something appropriate, you may get quite a bit more than 15 minutes. The tanks seem to hold their charge OK, too; if you charged them yesterday and played one five minute game, there's a good chance that you'll be able to play another five minute game today without more charging. The controller I got with my DigiQ Tiger appears to have a minor contact defect. Sometimes, when there's a tank clipped to the back of it, you can't quite turn the controller off completely. Its LED display stays on, dimly, when the power switch is in the off position. This doesn't happen every time the tank's attached, though, and I don't think it causes much mischief when it does happen. The charging dock is on the back of the controller, and the tanks clip into it quite easily. There's a release button for when you want to get them out again. Many tiny-toys have very cheesy charging arrangements, with flimsy clips and lousy contacts. The DigiQ tanks charge much more easily. On the undersides of the tanks, there's a tiny power switch (chronic fingernail-biters will need to use a pointy object to flick it), the contacts and clip-holes for the charging dock, and an exceedingly small but very bright surface mount reddish-amber LED at the front. The LED illuminates the surface under the tank and directly in front of it, and it's all the tank has to indicate its status, besides motor activity. There's no room for a speaker in these things. You get a flash from the LED when you turn a tank on, and another flash when it's been informed of the presence of a controller, or had its ID number changed. The LED flashes frantically when a tank gets shot, and a shot tank will also spin back and forth in place in a very undignified way. When you've only got one or two hits left before you die, the LED flashes regularly. When a tank's been killed, the LED flashes faster for a while. Step three in the preparation-for-your-first-drive process is to set the tanks' ID numbers; they have to be different. You set the number by setting the controller's mode switch to the bottom position, turning on the tank and the controller, placing the controller so that it straddles the tank, and pressing the ID change button. ID rewriting is a bit touchy; the tanks have a low tolerance for interference in this mode, presumably to stop IR noise from rewriting their ID in mid-battle. If you can't rewrite the ID,Comments
Review date: 12 April 2003. Last modified 03-Dec-2011. First, the executive summary. These are tiny little remote controlled tanks that fight. Up to four can play. They're a bunch of fun. They're not cheap (at least 50 US bucks per tank, plus delivery), but you get a heck of a toy for your money. And now, the full review. Konami's "MicroIR" DigiQ micro remote controlled cars are the oddest, and the best, of the widely spamvertised micro-toy-cars. I reviewed a micro-car a while ago, but the DigiQ cars are quite different from it. They're controlled by remote-control-style infra-red signals, not radio, for a start. This system works surprisingly well; the cars are so tiny that they don't need very long range controllers, and they're likely to be able to see the controller anywhere in a normal room, provided you're not hiding it under a table. The DigiQ cars' steering mechanism is also odd. Bizarre, actually, but surprisingly functional. The front wheels don't steer at all, you see. But there's one tiny motor driving each rear wheel. Independent control of those motors' speed lets the tiny cars skid-steer surprisingly effectively. The fact that the DigiQs use skid steer makes their technology an absolute natural for a tank, of course. Tanks (and some other more commonly seen vehicles) are all skid steer, by definition. Some tracked vehicles can warp their tracks a bit for wide turns, but to change direction in a hurry, you've got to skid. So now there are DigiQ tanks. And F1 cars, and fancied-up sports cars, and trains, for Pete's sake, but those need not detain us now. The really interesting thing about the Combat DigiQ tanks, though, is the Combat part. They fight and bite and fight. Let's give them the once-over, shall we? What you get Combat DigiQ tanks are sold individually (well, except for the occasional special edition), and you need at least two of them to use the Combat features. This pair is a Tiger I (on the left) and a Sherman (on the right). These are the second pair of Combat DigiQs Konami have released. The first two are a Panther and a T-34. So if you get all four, you can play a two-on-two Axis-versus-Allies game, and everybody will be able to recognise their tank. (The four tanks released so far aren't the only Combat DigiQs out there. There's already a special edition winter camouflage T34/Panther pair with bonus obstacle set; see it here. You can buy the obstacles separately, if you like, though ordinary desk clutter works fine for spicing up the battlefield. There are also a couple of Japanese Ground Self-Defense Force tanks on the way - a Type 74,
2025-04-15Tiny Turtle Tanks V1.1Hello, and welcome to Tiny Turtle Tanks. This is a small Unity-engine based game that I have been developing. You start playing the game as a tiny little Turtle who must travel through the galaxy, defending each planet from enemies. Free download avaialbe on itch.io at a few things that I'm proud of learning and would like to highlight from my time spent on this project.Minature Planetary gravity for (most) objectsBasic AI with multiple statesCustom water and grass shadersCustom editor (for dev tools)Creating a working menuNew art style developed in Blender and MagicaVoxelPolish with VFX and CinemachineCustom procedural voxel tree editor (not shown in game)Custom implementation of Boids algorithm in 3Dand plenty moreRules and ControlsJump, shoot, and collect powerups to win the game (just be careful not to shoot yourself in the back).WASD - MoveSpace - JumpLeft Click - ShootRight Click - Shoot AltEscape - MenuFuture development
2025-04-16- Spelletjes / Multiplayerspellen / .io-spellen / Wormax.io 2,695,894 Speelt Vind het leuk 4.4 - 13K 13109 stemmen Meh Toevoegen aan favorieten Embed Wormax.io Spel gepauzeerd Wormax2.io Ionic Vanar io Luffy-io Magic IO Connect4.io Drawthis2.io Gangsterz io Space1.Io Mk48.io Hoe speel je Wormax.io? Geniet van een leuk nieuw spel, Slither. Probeer je een weg te banen door de wereld van de kleurrijke wormen. Eet anderen kleiner dan jezelf en houd grotere exemplaren tegen om je te verslinden - voed je met kleine cirkels verspreid over het scherm om in omvang te vergroten en de kracht te krijgen! Besturingselementen MOVE IMPULSO Gameplays Wormax.io Invisible Trolling vs Slither.io Epic Gameplay! Wormax.io Best Tactics World Biggest Worm! (Game Like Slither.io) Wormax.io Epic Tiny Risky Kill Giant Worm Best Wormaxio Gameplay! (Game Like Slither.io) Wormax.io Monster Giant Worm Invasion Best Wormaxio Gameplay! (Game Like Slither.io) Wormax.io Invisble Trolling World Biggest Worm! (Game Like Slither.io) Bekijk meer Slitherio video's Laatste Multiplayerspellen Cryzen.io Brawl Stars: Battle Starr Stickman Destruction Obby: Pull a Sword Eonfall Sportcars Mini Games Roblox: Squid Game Tower Bunny Boy Online Battle Shot Elite Color Race Obby Minitorneos, chat & make friends Tags Behendigheidsspellen Multiplayerspellen Spelcollecties .io-spellen Mobiele spellen Ontwijkspellen Verzamelspellen Wormenspellen Spellen met videogids 🕹️ Welke games zijn vergelijkbaar met Wormax.io? SuperSnake.ioSlither.ioAngry WormsWormax2.ioZapper.io ❤️ Welke zijn de nieuwste %categorie% die lijken op Wormax.io? Cryzen.ioBrawl Stars: Battle StarrStickman DestructionObby: Pull a SwordEonfall 📽️ Wat zijn de meest bekeken video's en gameplays voor Wormax.io? Wormax.io Invisible Trolling vs Slither.io Epic Gameplay!Wormax.io Best Tactics World Biggest Worm! (Game Like Slither.io)Wormax.io Epic Tiny Risky Kill Giant Worm Best Wormaxio Gameplay! (Game Like Slither.io)Wormax.io Monster Giant Worm Invasion Best Wormaxio Gameplay! (Game Like Slither.io)Wormax.io Invisble Trolling World Biggest Worm! (Game Like Slither.io) Opmerkingen Top opmerkingen Laatste opmerkingen
2025-04-16