Will you push the button
Author: h | 2025-04-24
Push Button Create a new push button. Choose Form Form Fields Push Button, and your cursor changes into.Then do the following: Drag an area in the desired place to create a push button. A box appears under the button for you to input the button name and the name of label.
Will YOU Press the Button? - PUSH or Not to PUSH - YouTube
IOS 7+,Bluetooth 4.0 BLE,iPhone 4s+,iPad3+,... Page 11 Connecting APP 1. Turn on the Bluetooth on your mobile device; 2. Open the 3Plus Activity Tracker App on your mobile device. If you are a new member, please register or login with an existing account. Click “Setup” after entering your personal information; 3. Page 12 Summary B button A button A button: Push once to reduce volume; Push and hold to open Bluetooth to connect phone; B button: Push once to increase volume (Button A must be pushed once first); Push and hold to turn on/ off the device Push once at the standby interface to check your sleep data or to exit Push once at the activity data screen to return to... Page 13 Booting up the device Push A button once to boot up the screen. The watch screen will go off when not in use. Push A button once to boot up the device. Page 14: Screen Operation Screen operation All screen operations can be done by pushing the buttons and sliding the screen up and down with your finger tip. Slide up Slide down Push B button to check your sleep data. Tips: If you are not sure what to do on a specific screen, try pushing the button or swiping up or down to switch to another interface. Page 15: Main Menu Main menu Time, date Steps Distance Calories Push A button once or slide up and down the screen to change the interface. Page 16: Clock Interface Clock interface Time, date, battery charges Time and date on your watch will be automatically synchronized with the connected mobile device. You can also setup your preferred time and date manually through the settings of 3Plus Activity Tracker APP. Please make sure that the battery charges on your watch Push Pad’s path to follow, click on the starting sphere to close the path. Using a game controller, the Path tool is selected using the Object tool and select the Path tool as a pie slice with the A button. You want to select the plain Path tool. Add an additional node (small sphere) with the A button. After you draw Push Pad’s path to follow, press B button to close the path.Tips and Tricks: Path Following Path Color. If you need to modify the path color, place the cursor over an existing sphere, use the Left or Right arrows to change the path color. Modify Path. If want to modify the path, left click and hold on the sphere to drag the sphere. Move Path. If you want to move the path, hold down Shift key and left click and hold on the path.Step 3: Program Push Pad - Follow Red PathLet’s program the Push Pad to always move on the red path. Select the Object tool, right click on the Push Pad and select Program. Using a wired controller, move cursor over Push Pad, then press button Y. Play Game to see if the code works as expected.Step 4: Program Push Pad - Boom MeLet’s program Push Pad to Boom when it bumps Kodu.Step 5: Push Pad Creatable - Change SettingsYou want to make Push Pad a creatable. We want to make Push Pad a creatable to reuse the object. Push Pad will respawn when it has been destroyed. Using a mouse, select the object tool, the right-click on Push Pad then select Change Settings. You want to scroll down to Creatable option and turn it on, so it turns green. Using a wired controller, move cursor over Push Pad, then open Settings with B button. You want to scroll down to Creatable option and turn it on so it turns green.Step 6: Program Castle- Page 1 - Create Push PadYou want to allow the castle to create an initial Push Pad. Let’s program the nonmoving object, such as a castle. The nonmoving object will always create an initial Push Pad in the world.Step 7: Program Castle- Page 1 - See Push PadYou want to allow continuous gameplay between the Push Pad and Kodu. Using the Pages tool, you can change behaviors and create new scenes. Let’s program the nonmoving object, such as a castle to always seeWould You Push This Button?
Introduction: Arduino Push Button Counter With LED Indication In this tutorial I am going to to explain you how to make push button counter with LED indicatorusing arduino UNO.Clear we will control for LED with single push button, but if you want to control more LED then you need to add more case.Step 1: Required ComponentsArduino UNO - X1Breadboard - X1LED- X1150ohm Resistor- X410K ohm Resistor -X1Push - X1Jumper cables(You can use 100 Ohm to 1K ohm Resistor to connect with LED , here i connect 150ohm resistor with LED)And arduino IDE for programming arduino Uno boardStep 2: Circuit Connectionarduino (5V) -- push button(A1)arduino (D5) -- push button(B1)arduino (D6, D7, D8, D9) -- Resistor(150ohm) -- LED's (positive terminal)arduino(GND) -- LED(negative terminal)arduino(GND) -- Resistor(10K) -- push button(B2)Step 3: Program This is the code for our project you can copy from here or you can download the file given belowint count=0;int newcount;void setup() {Serial.begin(9600); pinMode(5,INPUT); pinMode(6,OUTPUT);pinMode(7,OUTPUT);pinMode(8,OUTPUT);pinMode(9,OUTPUT);}void loop() { if(digitalRead(5)==HIGH) { newcount=count+1; if(newcount!=count) { Serial.println(newcount); switch (newcount) { case 1: digitalWrite(6,HIGH); break; case 2: digitalWrite(7,HIGH); break;case 3: digitalWrite(8,HIGH); break; case 4: digitalWrite(9,HIGH); break; default: digitalWrite(6,LOW); digitalWrite(7,LOW); digitalWrite(8,LOW); digitalWrite(9,LOW); newcount=0; break; } count=newcount; } } delay(100);}---------------------------------------------------------------------------------------------------------------------------Downloading .ino file :-(1.) download .ino file given below(2.) go to >> documents > arduino > now make here folder having same name as file name(make folder having name - "switch_case_with_mult_leds" )(3.) Now add the downloaded file in this folder. Step 4: TroubleshootAfter uploading this post when i use this circuit again then i found an issue :- when i pressed the button only one time then our board will performs instructions of case2 and case3 along with case1 as well, which means when i pressed the button 1st time then along with 1st LED ,my 2nd and 3rd LED also turned on But i want that when i press button then LED will turned on ONE BY ONE .Thats why i use remove delay(100) from last line ,and i write delay(500), before switch statementSo now whenever i pressed the push button then after 500millisecond our single LED will turn ONyou can copy the code from belowint count=0;int newcount;. Push Button Create a new push button. Choose Form Form Fields Push Button, and your cursor changes into.Then do the following: Drag an area in the desired place to create a push button. A box appears under the button for you to input the button name and the name of label.Will You Push The Button?! - YouTube
WiFi board.Pushing Sketch to the CloudA final step you will want to do is to “push” your modified sketch back up to the Arduino IoT Cloud. This will bring the cloud copy of the sketch back in sync with the local copy and allow you to continue working on the sketch using the cloud editor if you wish.Pushing a sketch is similar to pulling it. Go back to the Sketchbook, open the Cloud Sketches, and find your sketch. Hover over it to see a couple of icons. The one on the left is the “pull” icon you used to pull the sketch from the cloud. The one to its right is a “push” icon, a cloud with an arrow pointing inward.Click on the push icon. You will be informed that you are about to overwrite the cloud copy. Acknowledge the warning and proceed. The sketch will sync back to the cloud.Working with the Push Button Cloud VariableNow we have the code on the device updated to interact with the push button and change the state of the button_state cloud variable. Let’s work with that variable.Open the Thing you built and verify that the associate device (the Uno R4 WiFi board) is online. Now, look at your cloud variables. You should have two:button_state – A Boolean representing the push button. It should be HIGH when the button is pressed.servo_position – An Integer that sets the servo motor position from 0 to 180 degrees.Beside each variable are two values:Last Value – The last recorded value of the variable. Note that if the variable has never reported a value, this will be blank.Last Updated – A timestamp for the value. Again, it will be blank if no value has been recorded.Note the value in the button_state and press the pushbutton. The value of the cloud variable should now go HIGH. Release the button, and it should go LOW. Examining the stats of your cloud variables is an excellent troubleshooting tool; keep it in mind if one of your Arduino IoT Cloud projects doesn’t work as you expect it to.Updating the DashboardFinally, we should put a widget on our dashboard to interact with the button_state variable. The LED widget is a good choice; this is a general-purpose indicator that can be set to red, green, or bi-color.Go to your dashboard and put it into Edit mode so you can modify it.Open the Widgets drop-down and find the LED. Open it and attach the button_state cloud variable to it. Save and position the widget.Now, try the push button. It should toggle the LED.Adding a Second Device (ESP32)At this point, congratulations are due. You have added your Uno R4 WiFi board to the cloud as a Use one of the available app constants "app.kind.*" to set this variable, for example: Push button LeftBadgePilled property Runtime. Boolean variable. The LeftBadgePilled property determines if the optional left badge must be show a bit more rounded and with a bit more left and right padding. Push button RightBadge property Runtime. String variable. This property stores an optional text or number to be show at the right of the control Text property. Push button RightBadgeKind property Runtime. String variable. The RightBadgeKind control property determine the style, to say like that, of the optional button right badge, shown it "green", "red", etc. You can use one of the available app constants "app.kind.*" to set this variable, for example: Push button RightBadgePilled property Runtime. Boolean variable. The RightBadgePilled property determines if the optional right badge must be show a bit more rounded and with a bit more left and right padding. Push button events Push button Click event The Click event handler is fired when the user click or tap into the Push button control. See also the available events variables. Push button DblClick event The DblClick (Double Click) event handler is fired when the user double click or double tap into the Push button control. See also the available events variables. Push button Focus event The Focus event handler is fired when the when the Push button control receive the user focus. This event is the partner of the Blur event that you can see below. See also the available events variables. Push button Blur event The Blur event handler is fired when the when the Push button control loss the user focus. This event is the partner of the Focus event that you can see above. See also the available events variables. Push button MouseUp event The MouseUp event handler is fired when the user up the mouse into the Push button control. See also the available events variables. Push button MouseDown event The MouseDown event handler is fired when the user down the mouse into the Push button control. See also the available events variables. Push button MouseMove event The MouseMove event handler is fired when the user move the mouse into the Push button control. See also the available events variables. Push button MouseEnter event The MouseEnter event handler is fired when the user enter the mouse into the Push button control. See also the available events variables.Would you Push the Button? - YouTube
Is sufficient to avoid resetting of the time. Page 17 Steps, calories, distance Steps Distance Calories The watch can monitor the steps and the distance you have walked throughout the day, as well as the calories you have burnt. You can check the data shown on the watch screen. You can also monitor your activity data and historical record at the “Activity”... Page 18: Sleep Mode Sleep mode Press and hold the B button when the screen is on to enter sleep mode. Check your sleep data at standby interface. Push B button once to check your sleep data or to exit; Push and hold B button at the standby interface to enter sleep mode. Page 19 Battery charges You can check the battery charges at the main interface. To ensure the optimal functionalities, please make sure that the battery charges are not lower than 20%. Page 20 Notifications SMS push Email notifications Missed call reminders Social media reminders Calendar push Bluetooth disconnection The watch can display notifications from incoming call, missed call, SMS, email, social media, calendar event, device-tracking function. Open the 3Plus Activity Tracker App, single-tap “Setting” > “Notifications” to select the notifications you wish to receive on your watch. Page 21 Turn on the Bluetooth on your phone setting; Go to your phone Bluetooth menu and select “Search for device” or “Find audio device” Select “Confirm”; Your device “TOUCH” will be displayed on your phone screen, Confirm the connection; A message to confirm the connection will be displayed on your phone screen. Page 22: Calling Out Calling out Outgoing call: Push and hold button A to call a new number or to call the latest available number in the record, An outgoing call icon will be displayed. This function cannot be used when the current record isWOULD YOU PUSH THE BUTTON FOR ANIME
This article is going to tell how to receive push notifications during the period you want by setting up the push schedule via Reolink App.Applies to: All Reolink cameras and NVRs except Argus 2, Argus Pro, Argus 2E 2MP, Argus 3 2MP, Argus PT 2MP, Argus Eco 2MP, Reolink Go, Reolink Go PT, B400, P310C, D400, B800, P331C, D800, P335C.Please note that for the battery-powered cameras without the person/vehicle detection function, you can only enable/disable the push button. The push schedule is the same as the PIR schedule.For the other IP cameras, refer to the following steps to set the push schedule via Reolink App.Push ScheduleStep 1. Launch the Reolink App > Device Settings > Push Notifications. Step 2. Enable Push Notifications > Choose Schedule > Customize detection type and schedule for push notifications.Please note that you can set a push schedule for animal detection, but not vehicle for KEEN Ranger PT.Select the time column to Enable the schedule page of each day, you will see two options at the bottom: Enable and Disable. You may choose one of them, then you click each grid to set the push schedule up.Notes:One grid represents one hour.Tap Copy to copy the same schedule settings to other days.You can set different detection types for your camera, but the detection types will vary from different models. For the model which does not support smart detection, there is no detection type that can be chosen.Step 3. Press the Save button on the top right to save the settings.Critical AlertsOn the iOS app, you can set to receive critical alerts when your iPhone is muted or Do Not Disturb is on.When you enable Allow Critical Alerts, there is a message that will pop up to guide you on how to set the critical alerts on your. Push Button Create a new push button. Choose Form Form Fields Push Button, and your cursor changes into.Then do the following: Drag an area in the desired place to create a push button. A box appears under the button for you to input the button name and the name of label.Would you push the nuclear button?
Index of contents Controls Push button Push button description The Push button control mainly expect a click or tap from the user, so we can do whatever thing, like show a specific app view, upload some user input to the app server, etc. A Push button can appear enabled or disabled, can look in various "kind" or styles and finally provide several events ready to be used. Push button CSS rules This control has a default style, and, some control JavaScript properties (see below), can also changes the control style, not to mention the Classes property, that you can use to establish one or more CSS classes to be applied to the control. In addition to that style, you can also set custom CSS rules for the control by using the IDE controls style inspector. If this is not enough, you can include any number of CSS stylesheets in the app by using the app files manager. If you want to use CSS stylesheets, you need to know how to refer to the control, so take a look at the Runtime selectors help topic. Push button at designtime The Push button control put at your disposition the below designtime properties or variables. Designtime means here that these properties are only available in designtime and not in runtime. Top property Left property Width property Height property Locked property Push button at runtime The Push button control put at your disposition the below runtime properties or variables. You can set almost all these variables in designtime, and, they are also available to be use when the app is running. Note that we named here these variables in a capitalized way, because is like you can see it in the designtime control's inspector, however, at runtime we use the lower camel case way. Name property Event property Title property Classes property Hidden property Disabled property Text property Kind property Outline property Active property LeftIcon property RightIcon property Size property TabIndex property LeftBadge property LeftBadgeKind property LeftBadgePilled property RightBadge property RightBadgeKind property RightBadgePilled property Push button events The Push button control put at your disposition the below events handlers: Click event DblClick event Focus event Blur event MouseUp event MouseDown event MouseMove event MouseEnter event MouseLeave event ContextMenu event Events variables Push button designtime properties Push button Top property Designtime. Integer variable. The Top property stores the top position of the control in pixels.Comments
IOS 7+,Bluetooth 4.0 BLE,iPhone 4s+,iPad3+,... Page 11 Connecting APP 1. Turn on the Bluetooth on your mobile device; 2. Open the 3Plus Activity Tracker App on your mobile device. If you are a new member, please register or login with an existing account. Click “Setup” after entering your personal information; 3. Page 12 Summary B button A button A button: Push once to reduce volume; Push and hold to open Bluetooth to connect phone; B button: Push once to increase volume (Button A must be pushed once first); Push and hold to turn on/ off the device Push once at the standby interface to check your sleep data or to exit Push once at the activity data screen to return to... Page 13 Booting up the device Push A button once to boot up the screen. The watch screen will go off when not in use. Push A button once to boot up the device. Page 14: Screen Operation Screen operation All screen operations can be done by pushing the buttons and sliding the screen up and down with your finger tip. Slide up Slide down Push B button to check your sleep data. Tips: If you are not sure what to do on a specific screen, try pushing the button or swiping up or down to switch to another interface. Page 15: Main Menu Main menu Time, date Steps Distance Calories Push A button once or slide up and down the screen to change the interface. Page 16: Clock Interface Clock interface Time, date, battery charges Time and date on your watch will be automatically synchronized with the connected mobile device. You can also setup your preferred time and date manually through the settings of 3Plus Activity Tracker APP. Please make sure that the battery charges on your watch
2025-04-14Push Pad’s path to follow, click on the starting sphere to close the path. Using a game controller, the Path tool is selected using the Object tool and select the Path tool as a pie slice with the A button. You want to select the plain Path tool. Add an additional node (small sphere) with the A button. After you draw Push Pad’s path to follow, press B button to close the path.Tips and Tricks: Path Following Path Color. If you need to modify the path color, place the cursor over an existing sphere, use the Left or Right arrows to change the path color. Modify Path. If want to modify the path, left click and hold on the sphere to drag the sphere. Move Path. If you want to move the path, hold down Shift key and left click and hold on the path.Step 3: Program Push Pad - Follow Red PathLet’s program the Push Pad to always move on the red path. Select the Object tool, right click on the Push Pad and select Program. Using a wired controller, move cursor over Push Pad, then press button Y. Play Game to see if the code works as expected.Step 4: Program Push Pad - Boom MeLet’s program Push Pad to Boom when it bumps Kodu.Step 5: Push Pad Creatable - Change SettingsYou want to make Push Pad a creatable. We want to make Push Pad a creatable to reuse the object. Push Pad will respawn when it has been destroyed. Using a mouse, select the object tool, the right-click on Push Pad then select Change Settings. You want to scroll down to Creatable option and turn it on, so it turns green. Using a wired controller, move cursor over Push Pad, then open Settings with B button. You want to scroll down to Creatable option and turn it on so it turns green.Step 6: Program Castle- Page 1 - Create Push PadYou want to allow the castle to create an initial Push Pad. Let’s program the nonmoving object, such as a castle. The nonmoving object will always create an initial Push Pad in the world.Step 7: Program Castle- Page 1 - See Push PadYou want to allow continuous gameplay between the Push Pad and Kodu. Using the Pages tool, you can change behaviors and create new scenes. Let’s program the nonmoving object, such as a castle to always see
2025-04-02Introduction: Arduino Push Button Counter With LED Indication In this tutorial I am going to to explain you how to make push button counter with LED indicatorusing arduino UNO.Clear we will control for LED with single push button, but if you want to control more LED then you need to add more case.Step 1: Required ComponentsArduino UNO - X1Breadboard - X1LED- X1150ohm Resistor- X410K ohm Resistor -X1Push - X1Jumper cables(You can use 100 Ohm to 1K ohm Resistor to connect with LED , here i connect 150ohm resistor with LED)And arduino IDE for programming arduino Uno boardStep 2: Circuit Connectionarduino (5V) -- push button(A1)arduino (D5) -- push button(B1)arduino (D6, D7, D8, D9) -- Resistor(150ohm) -- LED's (positive terminal)arduino(GND) -- LED(negative terminal)arduino(GND) -- Resistor(10K) -- push button(B2)Step 3: Program This is the code for our project you can copy from here or you can download the file given belowint count=0;int newcount;void setup() {Serial.begin(9600); pinMode(5,INPUT); pinMode(6,OUTPUT);pinMode(7,OUTPUT);pinMode(8,OUTPUT);pinMode(9,OUTPUT);}void loop() { if(digitalRead(5)==HIGH) { newcount=count+1; if(newcount!=count) { Serial.println(newcount); switch (newcount) { case 1: digitalWrite(6,HIGH); break; case 2: digitalWrite(7,HIGH); break;case 3: digitalWrite(8,HIGH); break; case 4: digitalWrite(9,HIGH); break; default: digitalWrite(6,LOW); digitalWrite(7,LOW); digitalWrite(8,LOW); digitalWrite(9,LOW); newcount=0; break; } count=newcount; } } delay(100);}---------------------------------------------------------------------------------------------------------------------------Downloading .ino file :-(1.) download .ino file given below(2.) go to >> documents > arduino > now make here folder having same name as file name(make folder having name - "switch_case_with_mult_leds" )(3.) Now add the downloaded file in this folder. Step 4: TroubleshootAfter uploading this post when i use this circuit again then i found an issue :- when i pressed the button only one time then our board will performs instructions of case2 and case3 along with case1 as well, which means when i pressed the button 1st time then along with 1st LED ,my 2nd and 3rd LED also turned on But i want that when i press button then LED will turned on ONE BY ONE .Thats why i use remove delay(100) from last line ,and i write delay(500), before switch statementSo now whenever i pressed the push button then after 500millisecond our single LED will turn ONyou can copy the code from belowint count=0;int newcount;
2025-04-17WiFi board.Pushing Sketch to the CloudA final step you will want to do is to “push” your modified sketch back up to the Arduino IoT Cloud. This will bring the cloud copy of the sketch back in sync with the local copy and allow you to continue working on the sketch using the cloud editor if you wish.Pushing a sketch is similar to pulling it. Go back to the Sketchbook, open the Cloud Sketches, and find your sketch. Hover over it to see a couple of icons. The one on the left is the “pull” icon you used to pull the sketch from the cloud. The one to its right is a “push” icon, a cloud with an arrow pointing inward.Click on the push icon. You will be informed that you are about to overwrite the cloud copy. Acknowledge the warning and proceed. The sketch will sync back to the cloud.Working with the Push Button Cloud VariableNow we have the code on the device updated to interact with the push button and change the state of the button_state cloud variable. Let’s work with that variable.Open the Thing you built and verify that the associate device (the Uno R4 WiFi board) is online. Now, look at your cloud variables. You should have two:button_state – A Boolean representing the push button. It should be HIGH when the button is pressed.servo_position – An Integer that sets the servo motor position from 0 to 180 degrees.Beside each variable are two values:Last Value – The last recorded value of the variable. Note that if the variable has never reported a value, this will be blank.Last Updated – A timestamp for the value. Again, it will be blank if no value has been recorded.Note the value in the button_state and press the pushbutton. The value of the cloud variable should now go HIGH. Release the button, and it should go LOW. Examining the stats of your cloud variables is an excellent troubleshooting tool; keep it in mind if one of your Arduino IoT Cloud projects doesn’t work as you expect it to.Updating the DashboardFinally, we should put a widget on our dashboard to interact with the button_state variable. The LED widget is a good choice; this is a general-purpose indicator that can be set to red, green, or bi-color.Go to your dashboard and put it into Edit mode so you can modify it.Open the Widgets drop-down and find the LED. Open it and attach the button_state cloud variable to it. Save and position the widget.Now, try the push button. It should toggle the LED.Adding a Second Device (ESP32)At this point, congratulations are due. You have added your Uno R4 WiFi board to the cloud as a
2025-04-15